S30 Honor Of Kings Big Update part 3
Patch Released: December 23rd, 2022
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Patch Released: December 23rd, 2022
We have received feedback from players that the location of the Skill 2 is not clear and the control is inconvenient. Therefore, in this version, we have optimized the skill in order to bring players more comfortable experience.
Visual optimization: add beams of light to the wall drop point, the indicator performance is smoother when dragging the drop point, and the indicator sticks to the ground when going up the wall.
Control optimization: the wall judgment is more abundant, and the wall landing point is uniformly close to the edge of the wall.
We will continue to iterate the "Skill Picture-in-Picture" feature so that players can more easily obtain field of view information when casting skills.
Optimization 1: Increase the HP bar display of some units (heroes, defense towers, crystals)
Optimization 2: Added picture-in-picture on Sima Yi's Skill 1
Optimization 3: Added picture-in-picture on Sima Yi's Ultimate
Optimization 4: Added picture-in-picture on Nezha's Ultimate
We will continue to optimize the "camera follow skill" feature so that players can more easily obtain field of view information when aiming.
Specific Optimization: When the camera offset distance is too small, it will not take effect to reduce screen shake
Before Optimized
After Optimized
We found that under some settings, the character pulling problem is more serious when the player presses the basic attack button, so we made some adjustments to the logic of the basic attack.
Adjust the range limit: Players choose "Free Attack Mode (advanced)" and priority attack "Nearest Unit" at the same time.
Before adjustment: When there is no hero within the basic attack range, the basic attack will give priority to attacking heroes outside the range.
After adjustment: Basic Attack will give priority to attacking targets within range (except Epic Jungle monsters)
When the player presses the basic attack button, if the selected target is not within the attack range, the chasing behavior will occur. In the previous version, when the player is chasing while dragging the moving joystick (left joystic), the character may "turn his head" in place. We have optimized this, and the optimized chasing experience will be more stable .
At the same time, we have also added the option "Chasing While Moving" in the operation settings, so that players can set the priority of movement and chasing by themselves.
Under certain conditions, the release of the skill will cause the camera to freeze, we have fixed it in this version.
Situation 1: Move and drag the skill wheel at the same time, including Nuwa's ultimate and Sima Yi's ultimate
Situation 2: When the skill is interrupted by movement, including Zhao Yun's Skill 2, Tachibana Ukyo's Ultimate, and Damo's Skill 2.
Now each Da Qiao skin and the Skill 2 magic circle have unique teammate teleportation effects; in addition, we have also optimized the dynamics and timing positions of the Skill 2 special effects so that players can clearly feel the teleportation process.
Before Optimized
After Optimized (more graphics)
The special effect of disappearing is added to the basic attack bullet, and the special effect of being hit is no longer reused.
Before Optimized
After Optimized (more graphics)
Optimized the bullet disappearance effect of the Skill 1, weakening the bursting feeling and emphasizing the dissipating feeling, which is more in line with the game logic.
Before Optimized
After Optimized (end of skill will disappear)
Optimized the bullet disappearance effect of the Skill 1, weakening the bursting feeling and emphasizing the dissipating feeling, which is more in line with the game logic.
The Skill 2 bullet has a uniform size for the entire skin, which is more in line with the actual collision judgment and avoids visual errors in the game.
Before Optimized
After Optimized (end of skill will disappear)
Before Optimized
After Optimized (size bigger)
Night Cat Girl skin (including Custom Outfit), adjusted the size of the cat shadow in the Ultimate state to make it more obvious, so as to avoid the enemy's perspective being unable to see clearly during the battle.
Before Optimized
After Optimized (the cat shadow a bit bigger)
A circular mark is added at the farthest point of the second skill warning to better fit the actual logic.
Before Optimized
After Optimized (Added circle warning indicator)
Optimized attack performance of the Ultimate (only the default skin), focusing more on the attacked Dummy Enemy, to avoid misunderstanding of range damage.
Before Optimized
After Optimized (delete stunned-like animation on dummy)
The Skill 1 increases the explosion range indicator to help the Enemy and Teammate fight more clearly.
Before Optimized
After Optimized (added explosion range indicator)
From the enemy's perspective, the edge of the special effect of a skill is adjusted to red to help players better identify enemy skills.
From the enemy's perspective, the edge of the Skill 2 is adjusted to red to help players better identify enemy skills.
Before Optimized
After Optimized (indicator is now red for enemy)
Optimized the problem that the red warning of the special effect of the Skill 2 of "Dream Chaser" skin is not obvious from the enemy's perspective. After optimization, the warning intensity remains the same as the original skin.
Before Optimized
After Optimized (more clear warning indicator)
Optimized the problem that the red border line intensity of some skin's Ultimate special effects is too high under the enemy's perspective. After optimization, its warning intensity remains consistent with the original skin.
Before Optimized (too contrast)
After Optimized (more soft)
The special effects of "Blazing Elementalist" skin have been optimized, and the special effects in the perspective of ally have added a blue border prompt to prevent teammates from misjudging the enemy's and our Jiang Ziya teammate.
Before Optimized
After Optimized (change color effect for ally)
When Su Lie has a passive, the "resurrection" icon will be displayed on the left side of the health bar to help the Enemy sides better understand the skill information.
When Yi Xing has a passive, the "Immune to Fatal Damage" icon will be displayed on the left side of the health bar to help the opponents better understand the skill information.