A 2014 study showed that the Kinect gaming experience can be used as a tool that helps to improve behavior, encourage teamwork, develop oral expression, increase self esteem, and independence for children on the Autism spectrum (Boutsika, 2014). Kinect gaming provides and exciting environment for teaching these life skills.
Video modeling of someone else or the child themselves doing a task has been shown to be effective for teaching a large variety of communicational, behavioral, and real-world skills (Bellini & Akullian, 2007). Videos help keep attention and are especially useful for children who prefer visual learning. Video-self modeling of the child themselves doing the desired task in the past are good for children who enjoy watching themselves on screen. The skills taught through video modeling can be maintained and then used in day-to-day life.
Virtual reality games that require children to interact with the characters can help improve many social skills such as interaction, initiating and ending conversations, engagement, and communication (Ke & Im, 2013). Virtual reality games that allow the child to customize their avatar encouraged more engagement as well.