Automotive aerodynamics is the study of the aerodynamics of road vehicles. Its main goals are reducing drag and wind noise, minimizing noise emission, and preventing undesired lift forces and other causes of aerodynamic instability at high speeds. Air is also considered a fluid in this case. For some classes of racing vehicles, it may also be important to produce downforce to improve traction. In this challenge, you will not only learn about how build and design a race car but will also realize how the design the surface of a car can help minimize drag and improve its motion through the air for better performance.Â
Research - Rail Car Build
Research - Rail Car Build AccessoriesÂ
Research - Rail Car Flow Simulator
(This image as well as the data pictured below is a very different result than what was expected in the tutorial)
Custom Car Build
Custom Car Build - Brainstorming and Discussion
(The discussion heavily impacted the design of the car allowing it to be more aerodynamic and lighter.)
Original Design
Custom Car Build - Designing/Redesigning, Surface Plot, & Flow Simulation
Currently Missing:
Custom Car Surface Plot
Custom Car Flow Simulator
Custom Car Build - Final Product
Finished Car & Drawing
Custom Car Build - Races
1st Race
2nd Race
3rd Race
Car Times and Info
Custom Car Build - Calculations
Maximum Velocity Calculations
1st race was 2.327 seconds (42.433 MPH)
2nd race was 2.321 seconds (42.523 MPH)
3rd race was 2.408 seconds (41.265 MPH)
4th race was 2.215 seconds (44.183 MPH)
Test Print
Axel Test PrintÂ
The two pictures shown to the left are of the test print that was conducted. The purpose of the pirnt was to test if the axel could fit in the axel holes. The axel holes were printed to be 5mm, they were then changed after this print due to large amount of space.