SolidWorks is a solid modeling computer-aided design and computer-aided engineering computer program.
Introduction to SolidWorks
This lesson includes:
-Creating base, boss, and cut features from sketches
-Adding fillets to smooth edges
-Creating a circular pattern
-Adding drawing views
-Adding centerlines, center marks, and dimensions to the drawing
This is the finished result of the Introduction.
This is the part that was made.
This is the drawing of the part that was constructed.
Lesson 1: Parts
This lesson includes:
-Setting up a new part document
-Creating the base feature
-Adding a boss feature
-Creating a cut feature
-Adding fillets
-Adding a shell feature
-Editing features
-Completed Part
This is the finished result of the first tutorial.
This is the full view of the part that was made.
This is a section view of the part.
Lesson 2: Assemblies
This lesson includes:
-Adding parts to an assembly
-Moving and rotating components in an assembly
-Creating display states in an assembly
This is the final part made from the tutorial.
This is the full view of the parts which were assembled.
This is a display view of the part.
Lesson 3: Drawings
This lesson includes:
-Opening a drawing template and editing a sheet format
-Inserting standard views of a part model
-Adding model and reference annotations
-Adding another drawing sheet
-Inserting a named view
-Printing the drawing
This is the final drawing of the third lesson.
Fillets
This lesson includes:
-Adding different fillet types:
*Face
*Constant radius
*Variable radius
-Using mirroring to assure symmetry
-Applying library feature
This is the final part made from the fillet tutorial.
This is the full view of the part.
This image is of the part being mirrored.
Fillet Product Assessment
This is the face fillet being used.
This image shows the preview of the constant radius fillet being used.
The fillet used in this step is the variable radius fillet.
This picture shows the preview of the library part being applied to the object.
This is the full view of the part.
This picture shows the preview of the object being mirrored.
Revolves and Sweeps
This lesson includes:
-Creating a revolve feature
-Creating a sweep feature
-Creating an extruded cut feature with a draft angle
This is the final part made from the revolves and sweeps tutorial.
This is the full view of the created part.
The image is of the revolve feature being used.
Revolves and Sweeps Product Assessment
This is the revolve feature being used.
This image shows the preview of the sweep feature being used.
The feature used in this step is the extruded cut feature.
This is the final part that was made.
This is a full view of the part.
Pattern Features
This lesson includes:
-Creating an oblong cut
-Creating a linear pattern
-Creating a circular pattern
-Using an equation to drive the circular pattern
This is a preview of the circular pattern feature being used.
This is the full view of the part that was made.
This is the finished part made using the tutorial.
Loft Features
This lesson includes:
-Creating planes
-Sketching, copying, and pasting the profiles
-Creating a solid by connecting the profiles (lofting)
-Adding a flex feature to bend the model
This is a preview of the loft feature being used.
This image shows another use of the loft feature.
The flex feature is being shown in the video above.
This is the final part made after following the tutorial.
This is a full view of the part that was made.
Nut and Bolt Assembly
This lesson includes:
-Using the thread feature
-Creating advanced and Mechanical mates
This is a picture of the extrude thread being used.
This is a picture of the cut thread being used.
This is the combined part of the nut and bolt. The different threads allow for the objects to be assembled like this.
This is a video of the nut being spun on the bolt. It's also the full view of the object that was made.
Animation
This lesson includes:
-Create an Animation motion study
-Drag components in the graphics area to specify component positions at different keypoints along the timeline
-Run the animation
-Modify the animation by changing the component positions at different keypoints along the timeline
-Modify the animation by changing the appearance of components during a time interval
-Change the playback mode
-Save the animation as a movie