The organizer of the game determines whether Recipes acquired from previous games are used, and may limit their use only to those acquired in a certain series of games.
This page contains optional information.
You may skip it, even if you have picked the relevant Skill.
The recipes below are indicative and not exhaustive.
Recipes are Skills that are only available to a character with Alchemy who has chosen to "master" them from a scroll. In this case, the scroll is removed from play and can no longer be taken away or given to another character.
When the Skill used affects another character, the player who is using it must find an adequate gameplay to communicate the effects of that action.
Herb: 3 coins
Herbal potion: 4 coins
Herb seed (i.e. an used Herb): 1 coin
Dose of alchemical potion that is created in 3 doses: 3 coins
Dose of alchemical potion that is created in 2 doses: 4-5 coins
Dose of alchemical potion that is created in 3 dose: 6-10 coins
Scroll with an alchemical Recipe: 5 coins
3 doses created out of Life Flower and Athelas.
When imbibed removes Agony and Pain and after 2 minutes restores all lost Health.
2 doses created out of Life Flower and Mandrake.
When imbibed causes unawakened sleep (Knockout) and after 2 minutes restores all lost Health and heals all Injuries.
3 doses created out of Life Flower and Pipe-Weed.
When applied to a wound removes Pain, restores 2 Health and heals that Injury.
3 doses created out of Life Flower and Wolf Bane.
When imbibed causes 2 Damage, but removes Agony and Pain and heals all Injuries.
3 doses created out of Bog Myrtle and Pipe-Weed.
When imbibed causes rage and lets you ignore Pain, Knockout and Injuries for 2 min (but the received Injuries remain for later).
3 doses created out of Athelas and Bog Myrtle.
When applied to the skin protects against Injuries for 2 minutes.
3 doses created out of Wolf Bane and Mandrake.
If imbibed causes Agony and Pain.
If applied to a blade that causes an Injury, then Agony is applied as well, once only per dose (call "Agony!").
3 doses created out of Pipe-Weed and Mandrake.
If imbibed causes Knockout.
If applied to a blade that causes an Injury, then Pain is applied as well, once only per dose (call "Pain!").
2 doses created out of Wolf Bane and Bog Myrtle.
If imbibed causes Agony, about which the drinker is not aware.
After 2 minutes they suddenly die and seconds later they rise as a Zombie who attacks everyone around them for 2 minutes, then Decays.
2 doses created out of Wolf Bane and Pipe-Weed.
When imbibed causes Agony, but removes Pain and makes the current Health 10.
2 doses created out of Life Flower and Bog Myrtle.
When imbibed removes Agony and restores all lost Health.
2 doses created out of Athelas and Pipe-Weed.
When imbibed protects from damage and effects of any projectile (arrows, throwing blades, magic) for 2 minutes.
2 doses created out of Raskovnik and Mandrake.
When imbibed turns to Statue for 2 min.
During this time the petrified person is completely invulnerable and can see, hear and remember, but cannot move any part of their body.
1 dose created out of Mandrake and Bog Myrtle.
Permanent effect of Forgetfulness: The imbiber forgets everything they have perceived during that day.
The permanent effect remains until removed in a special way.
1 dose created out of Raskovnik and Bog Myrtle.
The imbiber remembers everything they forgot due to a permanent effect of Forgetfulness.
1 dose created out of Raskovnik and Life Flower.
Permanent effect of Love: The imbiber feels attachment, sympathy or love for the first person they see after drinking the potion.
The permanent effect remains until removed in a special way.
1 dose created out of Raskovnik and Pipe-Weed.
Permanent effect of Trust: The imbiber becomes extremely trusting and easy to persuade until the end of the day.
The permanent effect remains until removed in a special way.
1 dose created out of Athelas and Raskovnik.
The imbiber is freed from delusions caused by the constant effects of Trust and Love.
2 doses created out of Wolf Bane and Raskovnik.
When anointed on the forehead gives the ability to see in other realities for 2 minutes (skill Mysticism).
3 doses created out of Athelas and Mandrake.
Suppresses any lasting and permanent effects for 1 hour.
1 dose created out of Athelas and Wolf Bane.
Removes one Trauma effect.