I participated at the Global Game in February 2023 organized in Sapporo. Without knowing anyone, I integrated a team of 5 japanese people, one 2D Graphist and 3 junior programmers. This year theme was "Roots" and I came up with this idea of puzzle game where the player controls a sheperd and when he hits a sheep, his value on his back is put to the square root. When the sum of all sheeps values matches the required value, the player goes on to the next puzzle and so on. I pitched this idea in japanse and it was fully adopted by the rest of the team. We managed to build a small fully-fletched game within 48 hours, with 8 different levels.
I modeled the sheeps, the sheperd and other various objects. I animated everything within Unity to save some time. I also worked on bug fixing, overall architecture of the game and resources management. I also did every UI Elements using the newly developed UI Toolkit and UI Builder. Being the most experienced developer in the team, I was able to guide and lead the 3 juniors programmers to achieve the game we envisioned. I also did a little of sound design and implemented them using a plugin I created in another project.