Harmonie is a story-driven puzzle game on PC. After resolving each puzzle, the player discovers the story of two little dancers, learning to get along with each other despite their differences. Harmonie was my end of studies project at Isart Digital Paris, and we worked on it for 6 months full-time with my team of 8 people.
As a developer, I worked on the dancers movement behaviour, the in-game UI and most of level design key features. Also, the game needed to work both forward and backward in time, so I implemented a design pattern called ''Rewind Pattern''.