The hobgoblin empire spans the area north of the Republic of Sita of The Eastern Lands, an empire built on the art of war. There have been rumors lately that they are preparing for a war against the Republic, though rumors like this have been spoken of for many years as the borders between the two nations grow closer to each other. A hobgoblin adventurer is likely to be met with suspicion and mistrust, even by those they travel with as hobgoblins are deeply devoted to the empire and for one to leave is a very strange thing.
Ability Score Increase: Your Intelligence score increases by 1.
Age: Hobgoblins mature at the same rate as humans and have lifespans similar in length to theirs.
Alignment: Hobgoblin society is built on fidelity to a rigid, unforgiving code of conduct. As such, they tend toward lawful evil.
Size: Hobgoblins are between 5 and 6 feet tall and weigh between 150 and 200 pounds. Your size is Medium.
Speed: Your base walking speed is 30 feet.
Moonlight Vision: You have superior vision in dim conditions. You can see in dim light within 60 feet of you as if it were bright light.
Martial Training: You are proficient with two martial weapons of your choice and with light armor.
Saving Face: Hobgoblins are careful not to show weakness in front of their allies, for fear of losing status. If you miss with an attack roll or fail an ability check or a saving throw, you can gain a bonus to the roll equal to the number of allies you can see within 30 feet of you (maximum bonus of +5). Once you use this trait, you can't use it again until you finish a short or long rest.
Native Language: You can speak, read, and write Goblin.