Feb 16 Patch - Patch 1.32
BUFFS
Gas cooldown on CC lowered to 600 seconds
Requirements for building each type of protoss unit reduced
Karass no longer dies when Protoss Worshipper 4 is researched
High templar can now be warped in after level 4 protoss worship
Obelisk neutral building now additionally gives +20% attack speed
TD Prince 4 now gives auto turrets +200% HP
Scientist 4's downside reduced(1 mineral/second per 50 supply)
Buying minerals with terrazine is now cheaper
Bonus card units now have greatly increased stats, and an updated tooltip
Karass's abilities now scale with upgrades
REDESIGNS
Karass can now cast Psionic Orb, which replaces Psionic Storm
NERFS
Dehaka is now light and scales slightly slower
Creep recedes faster
QUALITY OF LIFE
Updated icons for various technologies
Added tooltips for neutral buildings with descriptions of what they do
Updated merc compound description
BUG FIXES
All Protoss units now properly recieve shield upgrades
Air units no longer roam/move when attacking, making them far easier to use
Mothership warp ins now work correctly
Neosteel Bunker description now displays correct numbers
Warpgates and Cyber cores now look properly powered
Jorium Stockpiles now have the correct size
Merc tech icons on leaderboard updated
All units now have a chance to be obtained from scientist 1