2025 | AIE Year 2 Major Production - Lead C++ Programmer
Co-op side-scrolling beat-em-up. All C++ code done by myself. Additionally made constant efforts to optimize both C++ and blueprint logic.
2025 | Solo Project
Modular turn-based RPG based on mechanics from the "Shin Megami Tensei" franchise, including dungeon exploration using my dungeon generator plugin.
2025 | Solo
Plugin for UE5 projects that allows configurable instant random-path dungeon generation. Programmed using C++ exclusively.
2024 | AIE Year 1 Major Production - Lead Programmer
Created logic and functionality for towers, enemies and systems.
2025 | Solo
Physics based golf mini-game where your golf balls are affected by wind.
Simple collision resolution with constant force and resistance.
2021 | Solo project.
Single player turn-based roguelike. Linear progression, combat and environment events.