RadialCloth.Modifiers

public RADIALEDITERS Optimization;

[Description]

Class containing variables that apply modifiers to all vertices in the mesh.

[Properties]

public float Radius

//Multiplier for the 'Radius' VERTEX property.

public float Bounciness

//Multiplier for the 'Bounciness' VERTEX property.

public float Stiffness

//Multiplier for the 'Stiffness ' VERTEX property.

public float FadeSpeed

//Multiplier for the 'FadeSpeed ' VERTEX property.

public float MaxSpeed

//Multiplier for the 'MaxSpeed ' VERTEX property.

public Vector3 Offset

//Physically offsets where vertices are moving. Great for drooping/wet cloth.

Name

Type

Description

Radius

float

Multiplier for the 'Radius' VERTEX property.

Bounciness

float

Multiplier for the 'Bounciness' VERTEX property.

Stiffness

float

Multiplier for the 'Stiffness' VERTEX property.

FadeSpeed

float

Multiplier for the 'FadeSpeed' VERTEX property.

MaxSpeed

float

Multiplier for the 'MaxSpeed' VERTEX property.

Offset

Vector3

Physically offsets simulation space. Great for drooping/wet cloth.