RadialCloth.Optimization
RadialCloth.Optimization
public RADIALOPTIMIZATION Optimization;
public RADIALOPTIMIZATION Optimization;
[Description]
[Description]
Class containing properties that optimize RadialCloth.
Class containing properties that optimize RadialCloth.
[Properties]
[Properties]
Name
Name
Type
Type
Description
Description
RadialDelay
RadialDelay
int
int
Delays Radial-based simulation by # of frames.
Delays Radial-based simulation by # of frames.
NeighborDelay
NeighborDelay
int
int
Delays Neighbor-based simulation by # of frames.
Delays Neighbor-based simulation by # of frames.
RadialMultiplier
RadialMultiplier
float
float
Fakes simulation by multiplying this by the vertex's current velocity. 0 = no faking, 1 = full faking. Radial-based Only.
Fakes simulation by multiplying this by the vertex's current velocity. 0 = no faking, 1 = full faking. Radial-based Only.
NeighborMultiplier
NeighborMultiplier
float
float
Fakes simulation by multiplying this by the vertex's current velocity. 0 = no faking, 1 = full faking. Neighbor-based Only.
Fakes simulation by multiplying this by the vertex's current velocity. 0 = no faking, 1 = full faking. Neighbor-based Only.
RecalculateNormals
RecalculateNormals
bool
bool
If true, recalculates normals to correctly account for bends in the mesh. If false, cloth will retain it's original normals during simulation.
If true, recalculates normals to correctly account for bends in the mesh. If false, cloth will retain it's original normals during simulation.
PauseWhenOffscreen
PauseWhenOffscreen
bool
bool
If true, pauses cloth simulation when Renderer.isVisible() throws false.
If true, pauses cloth simulation when Renderer.isVisible() throws false.