In the game's second part, we introduce new blocs that change the world space. They act like dimension doors that hide blocs and make others appears.
In this level, the player will have to hunt ever-fleeing portals.
Top View -
Detailed View -
To make the hunt more interesting, I mimicked a technique used by several carnivorous predator. Before each portals, i place a hiding place to jump on it. It allow the player to cut right through the chase and try to reach to portal way faster.
The level is also made of several straight line. The player must stop at the end of one, go back and try again.
Each portal that flee also provide a new area to play.
First hunt -
last hunt -
This allow the player to have several mini levels in one, they act as little island connected between each others.
While running after the portals, the player also become the "creator" of thoses islands, and by design, the creator of the world.
Straigh line -
Find a way -