In this the level, the player must retrieve three orbs. To access them the layer will be asked to use specific mechanics so we could be sure they knew how to use them.
This is also an "exploration level", so there is no timer here.
Top View -
Detailed View -
The first orb validate the basics movements : Jump and WallRun.
The second one validate the more acrobatics basics movements : Climb and Slide.
Finally, the third one, validate the Rewind.
First orb / Jump and wallRunn -
Second orb / Climb and slide -
Thirs orb / Rewind -
This level has no timer and is the first exploration level the player will encounter. It serve as an introduction.
The player can stay within the main road and toward the portal.
The always moving structure in the sky act as a visual keypoint. If the player did not retrieve all the orbs, they will be sent back to the beginning of the level once they reach the portal and the scenery will serve as a visual clue so they can understand that they need to retry.
Straigh line-
Winnies -