Rule 11: “If you make any changes to the mod lists, note that we cannot offer you help for issues that arise from those changes.” However, there are some features that are safe to modify through the MCM (Mod Configuration Menu).
At the bottom of Mod Organizer 2 there are some optional mods that can be enabled and disabled. These are in bright pink/purple/yellow categories.
ReShade
Make sure to disable frame generation when using this mod as they are mutually exclusive. This also comes with a performance hit.
ENB Options
Disable the existing ENB before re-enabling another one. I also recomemnd you go to the bottom of MO2, right click the “Overwrite” section and clear overwrite folder. This will clear the ENB cache.
Optional Gameplay Mods
Smooth Random Sprint has a more modern sprint animation. Can be disabled at anytime.
JellyFishFP Movement causes first person camera bobbing when walking. Disable at anytime if you don’t like it.
Dynamic State Scaler should only be disabled on new saves. This causes high-level enemies to have stat scaling. Comes with a slight performance cost for some users.
Nazeemization gives Nazeem a lore-accurate walking animation. Can be disabled at anytime.
HDT-SMP Creaiton Backpacks can be disabled at anytime for an fps boost. They add physics effects to vanilla backpacks.
More Undying Undead causes undead enemies to resurrect if not properly killed. Can be sometimes buggy. Once enabled, you should not disable it without a new save.
Improved Camera SE causes you to be able to see your body in first person. Has some side-effects and bugs. Once enabled, you should not disable it without a new save.
Go to Bed provides animations for the player going to sleep. Can be buggy particularly with leveling or getting stuck in tents. Once enabled, you should not disable it without a new save.
Campire Sun Immunity When Wearing Helmet or Hat does as the name suggests and provides a condition that blocks the detriments of vampirisim in sunlight if you’re wearing a hat. Can be enabled/disabled at anytime.
STB Widgets adds new UI elements showing resistances, gold carried, time of day, etc. 32x9 users might want to disable it if they have UI issues.
ENB Frame Gen tanks base performance but allows for “fake” frames to be dynamically generated, providing possibly a smoother experience. I would only suggest this if you already get at least 60 base FPS.
Arachnophobia Mod adds new models for spiders and other arachnids. Safe to enable/disable at anytime.
SkyUI
Allowed Modifications: Size options, hotkeys. Warning: DO NOT touch anything else.
Better Third Person Selector
Allowed Modifications: Enabling/disabling features should be fine.
Smoothcam
Allowed Modifications: Selecting a preset, modifying the shoulder swap key, etc.
True Directional Movement
Allowed Modifications: Setting your target lock key.
One Click Power Attack
Allowed Modifications: Changing the power attack button.
Immersive Spell Learning
Allowed Modifications: Reduce the spell learning modifier down to 1 hour if you don’t like the system.
Wintersun Faiths
Allowed Modifications: Changing devotion gain/loss rates, disabling apostasy.
Crowded Streets
Allowed Modifications: Raising/lowering the amount of NPCs spawned in. Too high of values may cause system-related issues.
Soulslike Respawn
Allowed Modifications: Editing xp/gold loss on death. Please don’t enable the mini-mission or any of the disabled features.
Quickloot
Allowed Modifications: Enabling/disabling features in combat, on animals, etc.
Swiftly Order Squad
Allowed Modifications: Changing hotkeys or using debugging features.
Helmet Toggle
Allowed Modifications: Changing the hotkey and disabling certain features.
Turning on/off certain MCM features can break things. Outside of this list, the MCM is set up in the intended manner, and touching anything else breaks Rule 11. If you think an MCM option you want to change isn’t on this list, please let me know on Discord, and I will review it.