LoreRim has many new modded quests for you to undertake from huge dungeons, new factions and new gameplay mechanics all waiting to be discovered.
Sirenroot is a large quest mod based heavily on puzzles and water mechanics inside an Ayleid ruin underneath Lake Honrich near Riften. To begin this quest, speak to Frissa Black-Briar at Elgrim’s Elixirs in Riften to join the expedition team. Beware, your choices in this quest will greatly affect the outcome! A detailed walkthrough guide is available on the mod page if you get stuck.
The Tools of Kagrenac is a quest mod centered around the legendary trio of artifacts—Keening, Sunder, and Wraithguard—created by Lord Kagrenac to use the Heart of Lorkhan. Keening is already available in Skyrim through the College of Winterhold side quests for Arniel Gane. This mod ties into that, starting after you obtain Keening from Arniel Gane’s quests and complete the “Way of the Voice” main quest. After a few in-game days, you will receive a letter from a courier, starting this questline. Details, including puzzle hints, are included on the mod page.
Carved Brink is a large quest modification, from the authors of Project AHO. This mod adds to Skyrim: a daedric plan of Peryite - The Pits, and an unknown part of Oblivion - Faceted Stones. One of the many Daedric pocket planes hidden throughout Oblivion. Many years ago, it was inhabited by Snow Elves, but now this place belongs to another race - Goblin. Embark on an adventure for treasure, make unusual acquaintances, and be tested with the trial of the Daedra. To begin the quest, first reach level 10 and visit Abandoned Grotto near Hillgrund’s Tomb and Lost Knife Hideout.
When a powerful necromancer and his followers seek out the forbidden secrets of immortality that could threaten Skyrim, will you defeat him to stop his evil quest, or continue it yourself?
Uncover a small new questline that will take you to the frigid peaks of the Dragontail Mountains themselves, and beyond, as you pursue a powerful necromancer and his followers, and thwart their plans to acquire powerful artifacts and ingredients for an unholy ritual. What you choose to do with those reagents, and the forbidden knowledge they have stolen however, is up to you
“A new hand touches the beacon…”, but different this time. Meridia’s Order is a large quest mod that adds a new faction and questline with its own locations, followers, bosses, and loot, unlocked after completing the “The Break of Dawn” quest. After completion, you will later be greeted in any major city by one of Meridia’s Order’s Paladins. This questline is choice-based and has many different paths to completion. Beware, because Lorerim is based around Requiem, the undead are no joke. Recommended level to begin is 25+. More info here.
Adds a new Daedric prince quest where you track down a missing woman, delving into her nightmares and overcoming her fears. Includes, new weapons, equipment and spells.
To start the quest, speak with Ralforn in green-tip cabin, a new location north-east of Ivarstead, who will ask you for help to find his wife, Gretska.
Orkey, an enemy god, had always tried to ruin the Nords, even in Atmora where he stole their years away. Seeing the strength of King Wulfharth, Orkey summoned the ghost of Alduin Time-Eater again. A quest about a realm lost to myth, an ancient city of ghosts, and a small house in the woods. Includes three new groups of magic, unique boss fights, custom enemies, two endings, and more. To begin this quest, travel just northwest of the Roadside Ruins in Falkreath, and enter the abandoned homestead.
A Daedric quest in which you enter the nightmares of three ex-cultists of Vaermina. Includes nightmare-themed spells, enchanted artifacts, and an Atronach Forge-style trading system. Demon of Dream is an unmarked quest centered around 3 ex-cultists of Vaermina, all trapped in their own minds after an attempt to get back at the Mistress of Dream. Encounter several unique enemies, including Vaermina’s own minions: The Omen. Whether it be to end their suffering, or to find valuable artifacts and spells, you decide to venture into their minds and defeat their worst nightmares. The quest begins with the acquisition of the Idol of Vaermina, within Cragwallow Slope. There, you will find a note next to the artifact, explaining how it works and where the dreamers can be found.
Heart of the Reach is a quest mod that takes place in an underground swamp where you will either help or harm a priest attempting to heal the Heart of the Reach. This quest mod has multiple different outcomes and endings based on the choices you make. To start, speak to Gwilym, a new NPC located at the Silver-Blood Inn in Markarth. More details, including a walkthrough, are included on the mod page.
Find Belethor's Sister and take over Belethor's store.
Explore the lost Dwarven Ruins of Itharzel and hunt down lost custom Aetherium weapons and armours. To start, travel to any of the following inns around Skyrim and find a hiring notice, which will start the quest.
Brawl against some of Skyrim's fiercest fighters and become Skyrim's finest brawler. Complete quests for Riften, Windhelm, and Morthal. To start, you need to win a number of vanilla brawls. After a day, you will receive a letter.
Climb your way up the 10 hidden mountain peaks of Skyrim. Let the wind guide you to the summit. Meditate on top of the highest spots of Skyrim to become one with the land.
Simple mod that adds yet another fun activity for your character to do in the world: 12 epic "Leaps of Faith" across Skyrim for you to discover and complete as you play. Jumping from one of these places will play a custom jumping and falling animation and give you a small (well-earned) bonus.
"Somethin' just ain't right about that Sybille. You know I've never seen her eat a thing? That can't be natural." The Court Wizard of Solitude, Sybille Stentor, has a secret. It's up to you to find out what it is. Investigate her deeds and decide her fate.
Rune of the Thieves Guild has always felt like he was meant to have some sort of story or quest. But alas, hours of searching along the coast of Solitude will yield no results. Well, that is until now! Help Rune search for information on his past and discover what happened to his parents.