EDU 653
Higher Order Web-Mediated Learning - Week 1
Pre-Reflection
The first thing that comes to mind when I see this topic is the SAMR Model for Technology Integration. I think about uses of technology that are just a digital replacement, (such as using a Google Form for a multiple choice test, vs. giving students a physical paper multiple choice test for them to bubble in), or using an iPad to create piece of 2D art in Procreate, then have that artwork be used as a trigger image of an immersive Augmented Reality experience, all created within the iPad. In those examples the former is a way to integrate tech that simply makes our lives easier, and the latter is a way to integrate technology to learn and create in ways that weren't previously possible.
When thinking about some of the content shared by my instructor at the beginning of this week in relation to note-taking, these same things come to mind. I think about how are these apps changing or improving my ability to take notes. Personally, I find I learn best when am physically writing notes on a physical page. Additionally, I don't think I've had the same success when writing my notes in some kind of digital version of the same thing. I feel it becomes cumbersome, but I have seen people who do a fantastic job of sketch-noting and have seen some very impressive examples of this, so I feel there is some room for exploration in this area.
Although, I feel I absorb more when physically writing my notes on physical paper, I definitely think there are drawbacks to this. Such as how messy my writing can be (so messy at times I cannot read back my own writing), how these notes can be lost or damaged, and how over time it becomes difficult to collect these notes as they accumulate. For all of these reasons, using a digital source would make sense as a valid replacement, but if my concern is absorption of knowledge, I will always stick with a physical page and writing utensil. On the flip side, there are many pros to digital notes, neatness, organisation, legibility... the list goes on. However, I just don't think I store information as well through typing, which means biting the bullet and hand writing notes is definitely the way for me to go if I want to actually learn from the information presented.
Digital Art vs. Traditional Art
For this week I decided to research the differences between digital art and traditional art, and the benefits of technology integration, with the following driving questions:
"Is digital art better than traditional art?"
"What is better for students and their learning?"
"Is one easier than the other?"
"Is one more cost effective than the other?"
Resources Found During Research:
Rough Notes During Research:
(categorised based on above mentioned 4 driving questions)
Is digital art better than traditional art?
It's still a new industry.
NFTs are selling for a lot of money ($69 million sale for digital artist: "Beeple").
Traditional Art big still viable form of investment/income.
Connections to 3D design
Connections to Augmented Reality / Mixed Reality.
Nothing tangible with digital, no need for the purchase of materials
Barrier of entry due to price of iPads/Tablets or other tech
less wasteful... all digital means no pollution
no storage
the tools that you have available to you with digital are endless
flexibility is better in digital art, you have an undo key, you can select parts of your imagery and move them around
you save money with digital art
First piece of digital art made with artificial intelligence sold for $432,000 at auction (estimated to sell at $7,000-$10,000)
Art software price declining - more accessible
Digital art may be difficult, in general, to profit from, as digital art can be found online and printed out without paying for it.
Is one easier than the other?
traditional art has a tactile element that you don't get with digital art
you can engage with the art in a different way because the items you are using are physical, this may lead to an easier experience in learning
however, with digital art, there is the ability to do things that you cannot (such as an undo key) with traditional art
What is better for students and their learning?
pros and cons to both
if learners are special needs and require a tactile object for their learning, physical art may be better
if learners want an endless amount of tools to explore while creating, digital art may be better
Is one more cost effective than the other?
iPads cost a lot of money, but if you are creating art on a regular basis, digital art will save you money
many people have their own computer already and may not need a big investment to start working digitally
paint and supply costs can add up significantly over a long period of time
Browser History
I definitely found it difficult to sit down for a solid 90 minute chunk, not because of limited attention span, but external distractors (kittens, fiancé, etc.) that kept interrupting. So I had to complete my research in two chunks. To view browsing history, click here for the first day of research and click here for the second.
CRAAP Test for 5 Resources:
Mock Memo To Staff/Faculty For Integration of New Technology
DATE: Sunday October 31st, 2021
TO: All Faculty & Substitute Teachers
FROM: Levent Erdoğan
SUBJECT: Integrating Digital Tools Into The Visual Arts
It is with great pleasure that I am writing to you today to provide you with feedback from my research regarding integration of new digital tools into our Visual Arts program. As you may know, I have been working closely with Principle Rogers to come up with a plan for moving our current Visual Arts program into the 21st century. During my research I considered a variety of issues, including, but not limited to:
Budgetary requirements
Difficulty for integration
Benefits to students
Benefits to teachers
Accessibility
Sustainability
Answering the “why” for this new change
It is important to always consider the reason why we implement new technology when things are “fine the way they are.” For those of you familiar with the SAMR Model for Technology Integration, we can consider technology that makes our lives easier, such as utilising a Google Form for a multiple choice test so that it can be self-grading and save us the time and headaches associated with marking and sharing grades. At this level of tech integration, our lives have become easier but does this improve student learning? At the highest level of technology integration, we have transformation and redefinition of student learning, which should always be our primary goal when considering the implementation of new technology. And this is where I believe the adoption of this new technology in our Visual Arts program should be considered, as these new tools will allow us to transform learning in our school and redefine how students create.
A cost-benefit analysis
Although the purchase of new iPads for our Visual Arts program may seem like a big expenditure for the school, as a long-term investment, this will likely save the school money. My research has shown this will reduce the cost of art supplies and other art-related consumables (Digital Art vs traditional art 2020.). Since we work in a school with hundreds of students, supplying those students with art supplies is not cheap. Therefore, once we get past the big initial investment in this new tech, this will soon begin to alleviate some of the costs of the Visual Arts program, freeing up resources to be shared around the school in other areas.
How difficult will it be to learn the tech?
Like with anything new, there may be some growing pains. However, Principal Rogers and I have already discussed these concerns and have decided that we will be offering professional development days where we can learn as a team to ensure we are all ready for the new launch. During these PD days, there will be free pizza and refreshments offered, as well as fun digital art challenges and iTunes gift card prizes for participants. We hope that those of you who may be less savvy with the technology will be willing to participate in this PD and enjoy socializing with your fellow teachers and the new experiences that this may bring.
In addition to our Professional Development days, I will be providing teachers with a variety of resources. For example, the AppleEDU “Everyone Can Create” books are a great place for getting started with ideas for the classroom.
Educational benefits for students
When we consider preparing our students for our future, we think about the skills they need to be successful after they leave the walls of our school. Preparing them with the skills to succeed in life is a part of this as well. If you consider new trends in art, there has been a growing need for digital artists in a variety of fields, and has seen steady growth, (Burton, 2019).
Some of you may have heard of a recent digital art sale by an artist named “Beeple” for approximately $69 Million USD, (Kastrenakes, 2021.), this is just the tip of the iceberg of this new and emerging industry of digital art and proof of its importance in our how we choose to educate our students.
Not only this, generally creating digital art can be easier and more forgiving as there is no “undo button” in traditional art and students can begin to use a plethora of tools (JelArts, 2016) that the school would not be able to outsource in an easy or timely manner.
We hope that with all of these benefits listed you are as excited as Principal Rogers and I, and we cannot wait to share more details of this upcoming launch. If you have any questions, please do not hesitate to email me.
Sincerely,
Levent Erdoğan
References:
Burton, M. (2019, August 1). 3D modeler - career profile. Animation Career Review. Retrieved October 31, 2021, from
https://www.animationcareerreview.com/articles/3d-modeler-career-profile.
JelArts. (2016, November 3). Traditional Art vs. Digital Art [Video file]. YouTube.
Kastrenakes, J. (2021, March 11). Beeple sold an NFT for $69 million. The Verge. Retrieved October 31, 2021, from
https://www.theverge.com/2021/3/11/22325054/beeple-christies-nft-sale-cost-everydays-69-million.
Unknown Author. (2020, December 11). Digital Art vs traditional art. Art Zone. Retrieved October 31, 2021, from
https://inspirationalartzone.com/digital-art-vs-traditional-art/.