Inspired by the eerie atmosphere of the Silent Hill 2 remake, which i had recently played, and the monotonous foggy days of my town, I created a speed level that captures the essence of the iconic game.
This project was completed within seven hours, utilizing a combination of game screenshots and photographs of my hometown to create a fog-filled, immersive environment.
In this project, realized with Unreal Engine 5, I practiced environment dressing, scene composition, lighting, and post-process, blending technical expertise with creative vision to result in a visually striking environment.
On my YouTube channel, you can find the entire video of the speed level creation.
Enjoy
note that usually you can't even see the first tree due to the fog.
My main reference
An important lesson! I used this exercise to refine my composition and enrichment skills, but this is NOT level design!