Tasty Turrets was created by a small group of 4 people, 2 designers and 2 artists, in our 3rd year of University.
The game was a tower defence game with a candy theme and a vibrant style. The objective is to use candy-themed turrets to defend the Gummy Bear King against liquorice enemies.
I had created all of the UI for this game; the menus, HUD, everything. I did assist in some general game design here and there when the other designer needed it, however I mainly stuck to my discipline. This was the culmination of all that I had learned in UI design throughout my years in University, and while it wasn't my best work, it would eventually allow me to learn and create something much better for my dissertation in the next semester.
Programs Used:
Adobe Photoshop
Unreal Engine 5.4 [Blueprints]
Jelli Machine Studios