Formula Circus is the first game I helped develop outside of my University studies and the first one I helped develop that is on Steam.
Formula Circus is a formula racing driving simulator and management game where the player can race as the owner of a team, managing the driver roster, team personnel, sponsors, pit crew, etc.
The game is being made by Gecki Studios, a game studio made up of full-time employees and past/present modders who had created mods for the EA/Codemasters F1 game franchise, and I was fortunate enough to be allowed to join a few months after development had kicked off.
I had helped start the concepts for the design of the UI for the game, mostly the menus, and development logs are shown on the studio owner's X account.
Programs Used:
Adobe Photoshop
Unreal Engine 5.3 [Blueprints]