Game Design Course (II-2019)
Game Design Course (II-2019)
Content
Content
Syllabus (ES)
1. Introduction to Game Design (slides, reading)
2. Let's play and listen: board games session (slides)
3. History of Games (slides)
4. History of videogames (slides)
First Assignment: Game Library (toolbox)
5. How to start? (slides)
6. Psychology of Play (slides, reading)
7. The True Medium (slides)
8. Game Mechanics (slides)
9. Playtesting (slides)
Second Assignment: Your Remake Game (YourGame)
10. Balancing (slides)
11. Character (slides)
12. Technology and Interface (slides)
13. Story (slides)
-Milestone I: Studio and Pitch Ideas
-Milestone II: Prototyping
-Milestone III: Balancing
-Milestone IV: Finishing Up
-Milestone V: Documenting
Game Studios
Game Studios