Game Design Course (II-2019)

Content

Syllabus (ES)

1. Introduction to Game Design (slides, reading)

2. Let's play and listen: board games session (slides)

3. History of Games (slides)

4. History of videogames (slides)

  • First Assignment: Game Library (toolbox)

5. How to start? (slides)

6. Psychology of Play (slides, reading)

7. The True Medium (slides)

8. Game Mechanics (slides)

9. Playtesting (slides)

  • Second Assignment: Your Remake Game (YourGame)

10. Balancing (slides)

11. Character (slides)

12. Technology and Interface (slides)

13. Story (slides)

-Milestone I: Studio and Pitch Ideas

-Milestone II: Prototyping

-Milestone III: Balancing

-Milestone IV: Finishing Up

-Milestone V: Documenting

Game Studios

Poly Code

Vear Games

Revolution Games Studio

Impact Games