Préambule: Guide et conseils d’usage
Semaine 1: Introduction
Semaine 2: L’accessibilité des systèmes informatiques(systèmes d’exploitation, logiciels…)
Semaine 3: L’accessibilité des contenus numériques (documents, sites web…)
Semaine 4: Les méthodes de conception de nouvelles aides
Semaine 5: Les assistances numériques
I initiated and supervised the iterative design by a Students 'team (from the 2nd year of Master in Cognitive science, n=15-20) of a professional web application (Libtech) listing digital technologies for disabled people according to the international classification of disability and the level of proof and/or TRL of the product. This is an opportunity for students to put their professional skills into practice, work in teams, and use digital tools (modeling software, website editors, google drive for resource sharing, Trello software for project management, etc.). In 2022, I helped the students present this project at the Meta FUNKA Hackathon, and in time, this tool will be promoted on the Internet as a business application (M2- UE Multiples formes des métiers). This tool is hosted on my Dpt intranet and accessible on the Internet: https://libtech.gigaoctets.com/repertoire/.
The CAP Santé Numérique project (led by R. Thiebaut) aims to offer several innovative educational schemes in the field of the training of digital health. These courses are aimed at students and professionals in the healthcare and medico-social sectors, as well as scientific students and professionals from scientific backgrounds.
My contribution is to design new educational technologies for fostering the learning performance such as XR devices for teaching neuroanatomy to students in medecine (collaboration with Pr. A. Tricot and the Catie, a non-profit organization for industrial transfer.
I participate to the design and the a large-scale assessment of immersive game (phygital escape game) to raise awareness, inform and train the university community in disability issues. This project led by E. Dugas (In charge of Disability Road map of the U. Bordeaux) The aim is to provide a strong sensory experience (physical and digital) to raise awareness of disability (measured and analyzed) and to improve the way people interact with each other, the way they see each other, and to break down some of the stereotypes and persistent negative representations held by staff with disabilities. It would also enable a greater number of people who thought they were not directly concerned, or hardly concerned at all by the issue of disability, to participate spontaneously in the fight against discrimination.
I previously participated to this national project aiming to support the inclusion of neurodiverse students in the highest degrees of universities .
I done a conference about the research on educational technologies for meeting the specific needs of students with ASD.