7 Years of Graphics - a timeline that explains how the PC graphics industry has reached its current state.
Affine Covariant Features - This page is focused on the problem of detecting affine invariant features in arbitrary images and on the performance evaluation of region detectors/descriptors.
Augmented Reality Homepage - This page provides a "portal" to the world wide web of "Augmented Reality" (AR). This portal has links to technology, research groups, projects, products, and resources for more information, related to AR.
Comparametric Toolkit - The comparametric toolkit is a collection of programs for creating high dynamic range images. For an accurate description of the theory and technique see http://wearcam.org/comparam.htm. The theory is also covered in a textbook by Professor S.Mann, Intelligent Image Processing, John Wiley and Sons Inc, ISBN 0-471-40637-6.
CUDA - NVIDIA GPU computing developer homepage
CUDA SURF - A real-time implementation for SURF using the NVIDIA CUDA API
Dr. Oliver Bimer's Home - Augmented reality applications
Getting Started with CUDA (in Korean)
HandVu - Called HandVu, it detects the hand in a standard posture, then tracks it and recognizes key postures - all in real-time and without the need for camera or user calibration.
INSTRUCTOR'S WEB SITE FOR Grigore Burdea and Philippe Coiffet Virtual Reality Technology Second Edition with CD-ROM, Wiley, New Jersey, 2003
Klimt is an open-source 3D library, targeted for PDAs and mobile phones. Its API is very similiar to that of OpenGL and OpenGL ES. We do not claim conformance with these APIs. Nevertheless, Klimt is able to run Coin3D, a large scene-graph base library that builds on top of OpenGL.
MiKTeX is an up-to-date TeX implementation for the Windows operating system. TeX is a typesetting system written by Donald E. Knuth, who says that it is "intended for the creation of beautiful books - and especially for books that contain a lot of mathematics".
OpenCV for Android, Using OpenCV4Android binary package with Eclipse
OpenGL ES - OpenGL® ES is a royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It consists of well-defined subsets of desktop OpenGL, creating a flexible and powerful low-level interface between software and graphics acceleration.
OpenGL Projection Matrix - How to build the projection matrix from 6 parameters; left, right, bottom, top, near and far boundary values
OpenGL Pixel Buffer Object (PBO) - To improve the performance of the pixel data transfer
OpenSURF - OpenSURF is a clean, unintrusive SURF feature extraction library written in C++ with OpenCV.
OpenTL - A general-purpose tracking library
OpenVIDIA - The OpenVIDIA project implements computer vision algorithms on computer graphics hardware, using OpenGL and Cg. The project provides useful example programs which run real time computer vision algorithms on single or parallel graphics processing units(GPU).
Pattern Recognition and Image Processing Group, Vienna Univesity of Technology - The main research interest at the department lies in the reconstruction of 3D information from images, investigated in the project of archaeological applications.
PCL is a standalone, large scale, open project for 2D/3D image and point cloud processing.
Peter's Functions for Computer Vision - MATLAB source codes for computer vision and image processing
Procams 2005 - IEEE International Workshop on Projector-Camera Systems, June 25, 2005, San Diego, California, USA
Reproducible Research in Computational Science - The source codes of the latest advances in the fields of signal processing, computer vision, machine learning, etc. can be found.
sba - A C/C++ package for generic sparse bundle adjustment
Speeded Up SURF - An implementation of the SURF algorithm using the NVIDIA CUDA API and released under a BSD license.
TeXnicCenter is a feature rich integrated development environment (IDE) for developing LaTeX-documents on Microsoft Windows (Windows 9x/ME, NT/2000/XP) freely available under GPL.
The Mobile Robot Programming Toolkit provides C++ developers an extensive, portable and well-tested set of libraries and applications which cover the most common data structures and algorithms employed in a number of mobile robotics research areas: localization, Simultaneous Localization and Mapping (SLAM), computer vision and motion planning (obstacle avoidance).
VisPy is a high-performance interactive 2D/3D data visualization library leveraging the computational power of modern Graphics Processing Units (GPUs) through the OpenGL library to display very large datasets.