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a) Build up the war in multiple statements with pings to the war target. Every war should have a strong reasoning behind it and be the result of failed diplomatic attempts to reach your goals.
b) If you want to declare war as a reaction to something (e.g. broken promise) make at least one statement with a ping and talk to the player soon after. If the defender agrees to recreate the status quo you lose your reason for a war.
Join your opponents VC and discuss out of character (only you two) the claims and participants. If you cannot agree on this within 5 minutes please involve a GC to make a call on the war conditions.
The defender can choose to just give into the demands to prevent war. In this case create a fake war to transfer the claims.
Post your claims in #war-goals and ping the participants for reference.
Declare your war.
All pre war discussions should be held only by the war leaders, especially when approaching a GC.
We will not focus to balance out wars, make sure you have sufficient alliances - this is your responsibility.
You must have a reasonable motivation to join a offensive war or deny joining a defensive one.
If the defender wins, he may take the same amount of province war score (+3% wiggle room)
Beyond provinces both sides can demand whatever the current wars score allows. Make the demands of ducats reasonable though