This year we did our own date a few weeks after the official Global Game Jam date. We were a small but dedicated group!
10 Jammers. 5 Games.
Theme: Bubbles
Photos from the Event
Clear out the evil GUM from the Underside with your magic Bubble Wand!
Designers: Jared Daniels, Briana Morris, Ben Wilson
Fly your Bubble. Spawn more bubbles on the wind. Avoid gnats and helicoptor seeds. Escape toward the sun and the far sky above! How many bubbles can you get to safety?
Designer: Meagan Nyland
You are a researcher trapped in a dying facility. XF-25, "The Blooms," has breached containment and is sucking up the facility's oxygen. You must find your way out of the facility before your canister runs out of air. Replenish your canister by popping The Blooms' air bubble cysts.
Designers: Evan LaPointe, Chance Bell, Nick Baranosky
Save Free the Princess
Entertain, convince, and win against Princess Victoria in some bubble trivia, and help her escape her bubble. Wait—she doesn’t want to leave? Wait—how did we get here in the first place?
While there wasn't time to program the game due to other weekend obligations, the full game concept was drafted out complete with story boarded art and bubble trivia for the princess to ask players.
Designer: Anjie Arowosegbe
Story Support: Lillian Carter
Nick Ninja
This jam offered the opportunity to begin work on the game project Nick Ninja (Working Title). While a playable level was not fully completed, Nick was able to learn the basics necessary in Construct 3 to start programming his well designed Ninja Sprites into his planned levels.
Designer: Nick