Event Quota and Expectations
All Gamemasters are expected to host 3 events per week. Not meeting this quota can lead to punishment.
Side Activities like SIMs, missions and tryouts, can qualify toward your event quota. Every 3 qualifying side activities you host will qualify as one event toward your quota.
Ensure that your events, missions, tryouts and SIMs are of good quality, and you may receive a promotion!
Claiming Events:
Before you do an event, you must have claimed the time that you are doing it. You claim a time slot in the Gaminglight Staff Discord in the #event-claiming channel.
Ensure your claim does not interfere with another person's claims. It must take into account the time that it will take for an event to finish. (A decent estimate is around 60 minutes or longer for Storyline or Mega events, around 30-45 minutes for combat, and 20 minutes for passive). You should also factor in how long the event cooldown would be after another person's event when claiming. (The cooldowns are listed in the channel). Whenever claiming a couple of days before hand, just make sure that it's only 2 days before the Event, any longer will result in it being deleted.
Ensure the cooldown after your event won't impact other's claims as well.
If you need to cancel your event, delete your claim.
Also make sure you remember to delete your claim after the event, this helps keep the channel nice a clean for anyone to make a Claim.
Event Setup:
When you are preparing for your event, do so on the flat platform on the back-top of the ship. Get in Event Briefing room in TeamSpeak.
For a combat event, 15-30 minutes before event start do a /event "No SIMs or tryouts past this point" so people are aware an event is starting soon. NEVER end a tryout. Passive events would not prevent SIMs or tryouts, so don't do this /event for those. About this time, you should make your event ping.
If you need actors, do /event "Need # actors" [Include a donator rank if needed]. Select actors based on their donation rank, highest rank has priority even if answered after another person. Get them in the Event Briefing room in TeamSpeak, inform them of what they will be doing, and get them setup with their loadout and any modeling needed.
Closer to the event starting do /event "Event starting soon".
Starting Event:
Introduce yourself either in comms or using radio and inform the ISD of your arrival. If this is an Off-Map, then you should begin by setting up a small meeting with Naval or High Command of any kind. Inform them of what the objective and mission is, then prepare all troopers either in DB or MHB. As an ISB, you should not be ordering around higher-ranking personnel or really anyone however if it’s to benefit the event then you may order troopers. For example, a group of troopers are heading into a restricted area on an Off-Map. “Troopers, keep your distance away from that area! Do NOT enter it.” This is an example on how orders should be and basically all orders should only be FOR the event. Ordering troopers should not be anything mingey, or disrespectful because that will reflect on you.
Ensure players are aware of what you are allowing or disallowing. It is your discretion if you want to allow jetpacks or vehicles to be spawned.
ISB’s are used for Mission briefings, and to help Events go the way it needs to go. They’re not to be used as actual ranking Officials and are mainly here for GM’s to help events go smoothly.
When entering the ship, go by. [ISB| <name> | <6 Digit callsign>] Requesting permission to land in SHB.
(ex. /comms [ISB | Chico | 209348] Requesting to land in Main Hanger Bay for mission briefing.)
During Event:
During your event, keep a close on in game chat as well as pay attention to TeamSpeak messages.
Make sure you are not using too many NPCs or spawn platforms. Clean up your drop pods and spawn platforms as they deplete to avoid accidentally enabling old spawn platforms.
Make sure you do not focus on one area too much on ship.
If you have ships hyperspaced in, ensure you are keeping it engaging for Naval who might be firing turbolasers at them.
Use /event to inform players on something that might not be too obvious.
make sure that the event has gone on for longer than 10 minutes as we do not accept poor events.
Make sure your actors are behaving!!
Wrapping Up:
If you were on the ISD as your ISB or as an actor, leave it RP-wise. Then, you are expected to do a vote using the !menu command.
Log events using this form: