Learners having Special Educational Needs (SEN) require special support in the language classroom. They are considered unique individuals with their own strengths and weaknesses.
Technology is used to support SEN students focusing on what they CAN DO so that they feel engaged when learning. It provides different ways of representing information, expressing knowledge and engaging in learning (including assessment).
Gamification tactics and applications can be used to promote learning through games, competition and achievements. Students are motivated because they want to use and experience the technology rather than looking at a text book.
The following tools can be used in an inclusive classroom:
It is a collaborative web-based tool that allows you to create animated infographics, interactive presentations and even escape games. It is available in a free version.
Presentations created using Genially are interactive, allowing the person viewing to explore the slides, add their own input if required and make a presentation an engaging experience.
Teachers and students can create infographics, a personal resume, games, quizzes and lots more using the templates available.
Content is presented in an organized and visually attractive way, making it possible to be interactive.
Dyslexic students, for instance, will find Genially helpful to have all the information presented in class organized and sequenced in a visual way.
It is also useful for students with visual and hearing impairments, as the content presented in class is in the presentations created using Genially. There is a wide variety of fonts and sizes to be displayed as well as attractive templates to keep students engaged.
As part of the routine in a young learners class, I prepared an interactive calendar to set up the date, weather conditions and how students feel. Students or the teacher can drag the different items.
It's a free website where you can find all sorts of resources and tips for tutoring sessions. You can find interactive games, puzzles, activities and exercises aimed at learning and teaching English, French, German and Business English online. You can also create your own activities.
Some of the activities you can find in Learnhip are: scrambled sentences, reveal the picture, board game creators, conversation cards on a wide variety of themes, story cards to prompt creative storytelling and writing, and vocabulary-picture and guess-the-sound quizzes.
Learnhip has some useful and simple activities designed for English language learners but it's also useful for speech and language therapy as there is a wide variety of activities that prompt communication. For instance, by using conversation or story cards in the classroom, educators can help children improve their communication and language skills. Students are encouraged to express their thoughts and understand what other people are expressing.
Learnhip may be particularly useful as a warm-up or to make use of a short amount of extra time in a session. For example, there are plenty of activities to practise English pronunciation in a simple way.
Activities in Learnhip are short and effective, and pictures accompany each task. They help students practise vocabulary and grammar in a quick way.
Story Cards: students deal picture cards and try to create a story using as many of the pictures as possible. The way they interpret the cards is up to them. This is a useful activity to practise writing skills as well as oral ones. It can be carried out in groups, in pairs or individually. Students can then present their creations to the class.
REFERENCES
Hockly, N. (2017) ETpedia Technology:10 Things to know about SEN students and technology. Unit 45.
Ledesma, P. (2021) Characteristics of learners who have some of the identified as Special Educational Needs.