First patch note to raise a gangster girl!
This patch is a user feedback patch.
We've heard as many voices as possible
I tried to improve a lot of things overall, such as UX, bugs, merchandise, and gameplay.
Content updates will also be applied to the next patch. Please look forward to it!!
A. New
1. Remove advertising
- Add Existing Ad Removal Package Items
Advertising removal + Ruby 5,000 → Advertising removal + Ruby * 10,000 + Breakthrough * 30
- Remove Ads Add Single Product
Comments:
There was an opinion that the pricing of the 'advertisement removal package' was too expensive.
In fact, the developer's intention was to continue to add advertising-related rewards to the content to be added through future updates.
However, we continued to receive feedback that the number of advertising products was insufficient because it was in the launch stage and that the price of the advertising removal package was not cheap.
Accordingly, we collect the opinions of users and add enough items from the existing advertisement removal package,
We have added a relatively inexpensive advertisement removal single product so that you can choose from.
Additionally, those who have already purchased the ad removal package will not be able to ask about their intention to purchase a single BM.
With our sincere apologies, we have prepared additional compensation in addition to the differential compensation from the simple existing package items through the mailbox.
2. DPS meter
- To make it easier to see how you feel about growth, we have introduced a combat power measurement DPS meter
3. Add Guide UI
- We have added a phrase UI to help you proceed with the game so that you can induce the way you play below a certain level.
Basically, we don't like tutorials that drag long, so only a simple message is output.
4. Increase the speed of reinforcement and add the speed button
We have significantly increased the number that rises when all the strengthening buttons are pressed continuously.
Added x10, x100, x1000 speed buttons to the reinforcement.
Comment:
[Existing] The speed of upgrade gradually increased when pressing the upgrading button continuously, but we also felt frustrated when we had a lot of gold, The users gave the same opinion.
Now you can speed up the reinforcement faster and more conveniently.
5. If you don't catch a ruby compensation monster on a specific floor in time, add a certain amount of mobile coin automatic supply and demand function
Automatic supply of mob-coins if the ruby compensation monster is not caught in time
If gangster girls are left unattended and reinforced continuously, there is a system that automatically drops the level of ruby compensation monsters that come out on a specific floor within a time limit.
From now on, if it cannot be treated within the time limit, supply and demand will automatically proceed. (Instead, it is lower than the direct supply and demand.)
Comments:
In order to increase the fun of neglect, the goods acquired during neglect are not only supplied with gold, but also with mob-coins.
mob-coins are paid with gold at a certain percentage, so we decided to provide users with a wider variety of rewards.
6. Add "Money Laundery"
added 'money Laundery' to the 'Collect' menu.
"Money Laundery" initializes all gold-related enhancements, but you can get large amounts of mobile coins and new goods, goblin coins.
7. ShopUX Up & Add Mileage Shop
we had opinions that you can't see the 'draw weapon' well,
We have significantly increased the readability of our stores. Store items were classified into tabs, and a mileage shop using goblin coins was added.
Comments:
Goblin Coins Can Be Acquired With New Content "Money Laundering" and Extended Smelting MAX Additional Acquisitions.
Get a variety of goods from the mileage shop!
8. Change the key subtraction method for each mode
[Existing] Deduct when entering → [Change] Deduct only when clear
Comment:
We also received feedback from many users and set it up to save keys if you can't clear it when you enter the mode
9. Increased advertising buff's time
The default duration and enhancement duration of the three buffers in the leap tab have been significantly increased.
Additionally, we have added the ability to automatically activate buffs for users who have 'ad removals'.
B. Bugs and fixes
1. Revise quest and achievement requirements experience and quest content
- In the case of users who upgraded all of their weapons and characters, there was a problem that the quest could not proceed because there was no means to strengthen it anymore.
Accordingly, the required quest experience value was modified to the cumulative exp-value.
- The quest contents have also been modified according to the changed patch contents.
- The rewards and required figures for quests and achievements have been adjusted to balance.
2. If you leave the game for a while and come back in
The phenomenon of causing abnormal damage, and abnormal supply and demand of goods has also been corrected.
3. Maximum upgrade limit for enhanced critical hit damage (lower, intermediate, advanced)
The increasing figure during the upgrade has been lowered.
4. Adjustment of lower, intermediate, and advanced critical strike damage intensification figures
[Previous] (lower, intermediate, advanced) In the plan to strengthen fatal hit damage, there was a maximum level of strengthening, such as strengthening attack power.
However, a stupid planner was forced to drop the numbers due to an error in the entry..Stupid...)
[Change] Accordingly, we added the maximum upgrade figure as initially planned. I am truly sorry for the users who have already upgraded beyond the maximum upgrade level. Next time, we will review it several times to prevent such errors.
In addition, it was determined that the number was small compared to the amount of fatal damage upgraded by rubies, so it was upgraded.
5. Fixing the phenomenon where the fitness bar is not visible when going over a certain level
6. Fixing the phenomena where numbers are not represented properly (overflow)
7. Increased critical hit probability with weapon upgrade
In the case of upgrading the weapon, the increase in the probability of critical hit was deemed excessive, so the basic holding effect was raised and the reinforcement effect was lowered.
8. We have modified the text that does not fit various situations.
9. Maria and Lucia's capabilities were being bugged, and abnormal damage was being printed, Corrected normally.
10. Other UX improvements
Finally, some users were asked about the forced shutdown of the app.
The cause has been confirmed as an advertising network problem.
The problem is difficult for us to solve,
We've got a specialist to help you with that problem and we're in the process of solving it!
I'll let you know as soon as it's completed!!!
Since it's my first patch, I tried to pay a lot of attention,
As a result, we apologize for the delay in patch response (T_T)
※Patched application will take place between 24th and 25th depending on Google Play's update status! Please update it!