Board games and RPGs

How to play board games online

Rules are automatically enforced:

  • Boardgamearena: several hundreds of eurogames, family games, abstract games, etc. for all tastes and lengths (many are completely free; a premium account for a few euros per month is needed for some games and further options/expansions)

  • Boardgamecore: four long-ish strategy games (all free)

  • Codenames: homonymous short word game, available in many languages (free)


Rules must be manually enforced by the players - a sort of sandbox table is offered:

  • Tabletopia: several hundreds of eurogames, family games, abstract games, etc. for all tastes and lengths (many are completely free; a premium account for a few euros per month is needed for some games and further options/expansions)

  • Tabletop Simulator: actual "videogame" (needs to be installed) to create new games or play some pre-installed classical games (not free - often can be bought on Steam for 10€); several hundreds of board games are developed separately and can be (possibly bought and) imported

  • Vassal: open-source game engine (needs to be installed) to create new games; hundreds of board games, mainly longer wargames, are developed separately and can be imported (exception: Twilight Struggle is rules-enforcing)


All these websites/apps offer the possibility to create a private table for your friends, as well as to open your game to everybody/join other people's tables.


Still to be tested (try at your own peril!):

(tabletop) Role-playing-games

Less rules-heavy and more story-based role-playing games (as possible alternatives to Dungeons&Dragons):

  • Shadow of the demon lord: players play ambiguous/shady/crazy characters in a horror/fantasy world on the verge of the apocalypse. They start with general archetypal "paths" (= classes) and level up at the end of each session, either choosing new "expert/master paths" (= prestige classes) or improving their basic ones.

  • Nijna the crusade: players play ninjas affiliated to different clans (corresponding to different backgrounds and fighting styles) persecuted by a Asian-like empire. They are awarded new "Wisdom points" every session, depending on the story arc and the actions of their characters, which they can spend to improve their abilities and acquire new ones.

  • Heart: the city beneath: players play "weird" characters in an Underworld filled with various (magical) struggles between order and chaos. They select a couple of minor/major "beats" (short/long-term objectives) at the end of each session, influencing directly the story the GM is preparing for the next sessions, and obtain new minor/major abilities after they have fulfilled them.

  • 7th Sea: players play maritime/piratesque characters in a fictional Renaissance-ish Europe-like continent. They set a flexible "goal" and the related reward (e.g. new abilities) , as well as intermediate "steps" to reach it, in order to guide the GM into the story they would like to play; when fulfilled, they go on setting a new goal/reward.

  • Star Wars Forces and Destiny: players play force-users and non-force-users in the classical Star Wars universe. They obtain new XPs every session, which they can spend in a technology tree to acquire new abilities.


In most of the game above, to determine the (in)success of their actions, characters roll a pool of various dices, possibly removing some of them and comparing the (sum of the) results against a set difficulty. However, unlike in the classical d20 system, these proedures result mostly in positive/negative narrative outcomes and less prominently in numerical effects (even during battles).



Movies inspired from RPGs:


Webcomics inspired from RPGs:


Others:

  • Roll20: to play role-playing games online (allowing to upload character sheets, move character on a map, roll dices, etc.)

  • d20 SRD: system reference document (incorporating the entire rules system/information of the basic handbooks) for the various editions of D&D

Others

Databases:


Traditional italian card games (mostly using italian/spanish card decks):


TGC games online:

  • Pokemon: free to download (in all operating systems), allows to play the classical Pokemon TGC game (including all the new generation cards) both against AI and real players online; one starts with a few pre-made decks and can win/unlock new cards inside the game to refine/build new decks

  • Yu-gi-oh games: full list of video games (the Game Boy ones are easy to find via emulators) allowing to play the classical Yu-gi-oh TGC game against AI players, building your own deck; I appreciated in particular "Yu-Gi-Oh! GX Duel Academy"