Hello!
My name is Elliot Coffell, currently I am 20 years old(2025) and currently studying Gameplay Programming at Futuregames Stockholm. Throughout my childhood, I loved playing video games and even made many of my friends online through gaming. Some of my Favorite games at the moment are Little Nightmares, God of War, Boneworks and World of Warcraft.
Sometimes I feel like I couldn’t be in a better position than I am right now. I have always followed my passion and pursued what I love. Garry's mod is Sandbox game where players can build and create various things using the tools the game provides, I have spent hundreds of hours creating maps and game-modes for my own and other's entertainment. When I got into the Game Development Gymnasium School LBS Södra, it felt like all those hours came to use.
At LBS Södra I had the opportunity to work with Virtual Reality in Unity, and from that moment, I knew wanted nothing more than to become a Game Programmer and create amazing games. Game Development has become a huge part of my everyday life, when I am playing games, eating or sleeping I am consistently honing my own development skills.
Programs and languages I have experience with:
Education
2024 - Ongoing
Game Programmer
Specialization
Futuregames Stockholm
At Futuregames I get to learn C#, C++, Unity, Unreal Engine, Perforce, Jira, Miro and OpenGL, I also have 4 Game Projects where I get to work with Artists, Animators, Designers, Immersive Experience Creators and Agile Project Managers. At the end of my education I get to do a Graduation Project and an Internship. I also get the opportunity to build my own network through LinkedIn and try to take a professional stand.
2021 - 2024
Game Development
Technology
LBS Södra - Gymnasium
At LBS I learned C#, Unity, Autodesk Maya, Github and Trello, I also had 3 Game Projects, one each year where I get to work with artists. I had some minor experience prior in Unity because I wanted to do VRChat maps and avatars because I have a huge passion for VR. I knew I wanted to continue my education within game development but was split between design and programming. After choosing VR Programming as an extra course it became clear I loved solving problems and the idea of solving problems.