**Work In Progress**
Enemy placement is gonna get a deep rework. The purpose is to create interesting combat situations combining different enemies, but being respectful with lore and areas theme. Be warned though, you will have to face way more difficult combat situations than in vanilla Elden Ring.
Most of the map areas have been already edited. There are still a few left, specially in the DLC Shadow of the Erdtree. I will keep editing and adjusting map areas for the following monts.