Prodigy is a online game for young learners that takes important math skills and applies them to a game. Students have fun leveling up and moving through the game but in order to do this they must correctly answer math questions that have been set by the teacher. Prodigy takes learning math and makes it a fun experience where students don't event realize they are honing in on their math skills. Students find new and creative ways to be motivated to learn all while playing games and having fun.
The unique way that students learn and hone in on math skills really redefines how these skills are assessed with Prodigy. Due to the game nature of this app, students don't feel like they are even learning which transforms lessons from simple math reviews to completely immersive and fun activities. For these reasons this app falls into the modification and redefinition layers of the SAMR model when teachers apply and set the skills they want their students to experience.
Students benefit from this and are very engaged because the app makes learning math seem more like a game. Leveling up and rewards with this game are tied to the students ability to get math questions correct. This makes it a great app to get those students who struggle to get motivated to learn. Reports out of this app are available to the teacher to allow for a assessment to be completed based on the students progress within the game. The app aligns to multiple learning standards in the Math content area and can be tailored to meet the needs of the lesson and students. Students can play this game anytime on their own wither in class or at home, which makes for a blended learning experience.
Because this game can be set to align to NJ Math standards, teachers in lower grade levels can set the game to meet that weeks lessons and have students play this game as part of a lesson. This game can be used as a supplmen t to lessons, as well as an assessment tool to judge student understanding.
When 2nd grade teachers need to work with students one on one, the rest of the class will play Prodigy during math time. Students who need extra help will be pulled from playing the game so that concepts can be taught one on one then they are asked to return to the game to demonstrate their understanding. SInce being pulled for one on one time is associated to the students as a way to learn how to level up in the game, there is no apprehension toward this personal time with the teacher.
Highlighted below are some basic video tutorials to help get started with Prodigy. If you are interested in implementing this tool Request Access from our helpdesk.
Prodigy Overview
How to use teacher dashboard
What it looks like from the student POV
Weekly Activity Report