Team size: 7 | February - August 2024
Roles: Game Designer, UX Designer
Controlling a tribe of animals, gather resources from the board, summon spirits, play your best cards and, attack and defend from other players to survive and to thrive in this asymmetric board game to be announced in 2025!
Tasks:
I designed, playtested and refined the 5 different animal tribes, their strengths, their weaknesses, and their statistics (life points, speed, and others).
I designed, playtested and refined 100+ cards for the game.
I designed, playtested and refined the 7 different tiles that exist in the game, and also the overall distribution of them in the board.
I designed, playtested and refined the rules of the setup, gameplay and endgame of the game.
I designed, playtested and balanced the progression system of the game.
I designed, playtested and refined the UX of the board, the cards and the player mats.
I designed the game Rulebook.
I translated all the cards, Rulebook and boards to English.