I am a Master's student at the University of Utah, pursuing a master's degree in the Entertainment Arts and Engineering program with an emphasis on gameplay programming.
I am also a Research Assistant at the Spatial Perception and Cognitive Engineering Lab, where I conduct research in VR Locomotion, Grounding, and personal space (PPS).
I am a flexible programmer specialising in Unreal Engine 5 and Unity, and can program in Unreal blueprints, C++, and C#. Additionally, I am familiar with using software such as Blender, Substance Painter, Marvellous Designer, Axis Studio, and Move AI. I also have experience with Motion Capture, Metahumans, Metahuman Animator, and Unreal Engine 5 Sequencer.
University of Utah May 2025 - present
Research Assistant
Viga Entertainment May 2023 - July 2024
3d artist, Technical Artist
SchoolCom Sep2022 - Nov 2022
Web Developer Intern
University of Utah (Master's of Entertainment Arts and Engineering)
T. John Institute of Technology (Computer Science and Engineering)