A chaotic, co-op alternate-controller game inspired by the iconic “Pivot!” scene from Friends, where players move a real couch to control a virtual one in-game. Showcased at the University of Utah Game Launch Event and presented at alt.ctrl.GDC 2026, where it was nominated for the People’s Choice Award.
A 1-4 player horde defender where you take control of dream-powered plushies defending your child's nighlight from the encroaching nightmare horde. Protect the dream, Defend the nightlight, Defeat the darkness. Developed for Windows and Nintendo Switch.
A simple 3D treasure-hunt game built in a custom engine, featuring my custom transform-based animation system and integrated spatial audio.
Cardboard Castle is a game that blends creativity, exploration, and adventure into a compelling first-person experience.
A third-person action game built in Unreal Engine 5 using the Gameplay Ability System(GAS), developed by a team of four members as a semester-long combat design project.
This short film is the first part in a series - our introduction to the characters, and the world.