Military Police Squad of 4 people. The best choice for quickly capturing a point.
MEMBERS: x1 Squad Leader, x2 Submachine-Gunner, x1 Shotgunner.
National Guard Squad of 5 people. Better armed and equipped than the Military Police squad.
MEMBERS: x1 Squad Leader, x1 Team Leader, x3 Rifleman.
Regular Army Squad of 5 people. Better trained and equipped, they can be used to attack enemy positions.
MEMBERS: x1 Squad Leader, x1 Team Leader, x2 Rifleman, x1 Automatic Rifleman.
Marine Corps squad of 6 people. Better trained and equipped, they can be used for massive defense. Semper Fi!
MEMBERS: x1 Squad Leader, x1 Grenadier, x2 Rifleman, x1 Machine-Gunner, x1 Machine-Gunner Assistant.
A squad of Army Rangers of 5 people. Well trained and equipped. Rangers lead the way!
MEMBERS: х1 Squad Leader, х1 Automatic Rifleman, х1 Combat Medic, х1 AT Rifleman, х1 Rifleman.
A squad of machine gunners with a tripod. The first soldier carries a tripod, the second a machine gun.
MEMBERS: х2 Soldier.
A squad of machine gunners with a tripod. The first soldier carries a tripod, the second a machine gun.
MEMBERS: х2 Soldier.
A transport vehicle capable of transporting a squad of up to 8 people. Faster than on your own two feet.
ABILITIES: Armor Lvl.2, Mobility 40.
Logistics vehicle. The most important vehicle on the battlefield if you don't want to be left without ammunition.
ABILITIES: Armor Lvl.2, Supply Vehicle, Mobility 40.
A classic military SUV, equipped with an M60 machine gun, light armor will protect against small arms fire.
ABILITIES: Armor Lvl.2, Mobility 40.
A classic military SUV, equipped with an M249 machine gun, light armor will protect against small arms fire. Additional shields mounted on the doors, front window and turret can protect against heavy fire, but not for long.
ABILITIES: Armor Lvl.2, Mobility 40.
A classic military SUV, equipped with an M2HB machine gun, light armor will protect against small arms fire. Additional shields mounted on the doors, front window and turret can protect against heavy fire, but not for long.
ABILITIES: Armor Lvl.2, Mobility 40.
A classic military SUV, armed with a CROWS (Common Remotely Operated Weapon Station) Browninh M2HB, light armor will protect against small arms fire. Additional shields installed on the doors and front windows can protect against heavy fire, but not for long.
ABILITIES: Armor Lvl.2, Smoke Screen, Mobility 40.
Experimental armored guard vehicle of the U.S. Army, created for the Military Police Corps to replace the older Caddilac Gage Commando and Gage Ranger APCs. Armed with Browning M2HB machine gun, it has a searchlight on the turret that can illuminate a large area in front of it. It has heavy armor that can protect it from heavy caliber fire and rocket launchers.
ABILITIES: Lvl.4 Armor, Fire Protection, Mine Protection, Smoke Screen, Mobility 40, Crew 3(4).
Heavy truck M977 NEMTT, reinforced with armor plates and converted into a gun truck to protect Government convoys in the Red Zone. Armed with x3 50cal M2НВ and x1 M134 Minigun machine guns. Huge firepower.
ABILITIES: Armor Lvl.4, Multiple Weapons, Mobility 30.
Nuclear Strike. Finish the match by destroying everything, including your PC.
Decoy UAV strike. Drops red smoke on marked position to imitating a UAV strike.
UAV precision strike.
А-10 Warthog gun run.
A fighter armed with a six-round 40-mm MGL drum-type grenade launcher. More lethal than the M203.
CAN'T BE RESSUPLIED.
MEMBERS: х1 MGL Operator.
Sniper armed with .50 BMG M82A1 Barret. This rifle is capable of hitting lightly armored vehicles.
CAN'T BE RESSUPLIED.
MEMBERS: х1 Anti-Material Sniper.
Elite tactical group BlackWatch. Fast, deadly and tenacious. They won't let you down. The Officer increases accuracy and range by 50% for BlackWatch Operators and 20% for regular infantry. Grants an additional 300 HP for BlackWatch Operators and 100 HP for regular infantry. Reduces the chances of being infected.
The officer also carries a smoke grenade to call for helicopter support. Throw a grenade and let the fun begin.
MEMBERS: х1 Officer, х3 Operator, х1 Combat Medic.
A remote-controlled robot armed with an M240B and 4 M203 grenade launchers. Light armor, low profile, lethal against enemy infantry.
A squad of Army Rangers of 5 people on a modified HMMWV for special forces with several machine guns, fast speed, a smoke screen and other features.
MEMBERS: х1 Squad Leader, х1 Automatic Rifleman, х1 Combat Medic, х1 AT Rifleman, х1 Rifleman.
Desert Patrol Vehicle (DPV), armed with Mk.19 40-mm grenade launcher. High speed and good mobility.
CAN'T BE RESSUPLIED.
ABILITIES: Lvl.1 Armor, Off-Road Mobility, Mobility 60.
Experimental combat vehicle of the US Army of the new generation ICV (Infantry Combat Vehicle). It is armed with a CROWS (Common Remotely Operated Weapon Station) Browninh M2HB and can accommodate a squad of up to 9 people. Has heavy armor capable of protecting against heavy caliber fire and grenade launcher rockets. Use wisely.
ABILITIES: Armor Lvl.4, Fire Protection, CROWS, Smoke Screen, Mobility 35, Crew 2(11).