Cheap 5-men group of scavengers. Best descision to capture flag points fast.
MEMBERS: x1 Experienced Survivalist, x1 Marauder, x3 Looter
A group of Bandits of 6 people. More durable and better armed than scavengers.
MEMBERS: x1 Boss, x5 Bandit
A group of 5 convicts who escaped from local prisons. Equipped with police equipment and weapons.
MEMBERS: x1 Group Leader, x4 Convict
Insurgent squad of 5 people. A paramilitary detachment armed and equipped with equipment and weapons captured from the military.
MEMBERS: x1 Group Leader, x1 Machine-Gunner, x1 Machine-Gunner Assistant, x2 Insurgent
Renegade squad of 5 people. In the past they were soldiers, now they are a bunch of robbers and murderers. Military equipment and equipment.
MEMBERS: x1 Squad Leader, x1 Automatic Gunner, x1 Medic, x1 Tank Hunter, x1 Rifleman
A squad of machine gunners with a tripod. The first soldier carries a tripod, the second a machine gun.
MEMBERS: х2 Renegade.
A squad of machine gunners with a tripod. The first soldier carries a tripod, the second a machine gun.
MEMBERS: х2 Renegade.
Chevrolet K30 Silverado transport pickup truck, capable of transporting a squad of up to 8 people. Faster than on your own two feet.
ABILITIES: Armor Lvl.1, Mobility 50.
Pickup truck with supplies. The most important vehicle on the battlefield if you don't want to be left without ammunition.
ABILITIES: Armor Lvl.1, Supply Vehicle, Mobility 50.
Civilian pickup truck Chevrolet K30 Silverado, reinforced with metal sheets and armed with an M60 machine gun. Light armor will protect against small arms, perhaps.
ABILITIES: Armor Lvl.1, Mobility 50.
Captured from abandoned military bases and checkpoints, HMMWVs with additional makeshift shields mounted on the doors can protect against heavy fire, but not for long.
ABILITIES: Armor Lvl.2, Mobility 35.
Captured from abandoned military bases and checkpoints, HMMWVs with additional makeshift shields mounted on the doors can protect against heavy fire, but not for long.
ABILITIES: Armor Lvl.2, Mobility 35.
A monster machine, reinforced with a large number of metal sheets. The crew is fully protected against rocket-propelled grenade launchers and large-caliber fire. The best the Renegades have.
ABILITIES: Armor Lvl.3, Full Gunner Protection, Mobility 30.
Reo M35A2 transport truck reinforced with armor plates and converted into a gun truck from the Vietnam War. Armed with 2 types of machine guns .50cal machine guns (regular and dual). High firepower.
ABILITIES: Armor Lvl.4, Multiple Weapons, Mobility 30.
Captured police M706 armored personnel carrier with a turret from an army V-150 with Browning M2HB machine gun. Can transport a squad of five people. Covered with makeshift armor made of wood and steel, it can protect against grenade launcher rockets and heavy caliber fire. Use wisely.
ABILITIES: Armor Lvl.4, Fire Protection, Smoke Screen, Mobility 30, Crew 3(8).
Decoy mortar strike. Drops red smoke on marked position to imitating a mortar strike.
Heavy mortar strike.
Heavy mortar strike [White Phosphorus].
Remote controlled lawn mower with saws. Used in direct control mode. Crash into enemy infantry and cut off their legs.
ABILITIES: Mobility 80.
Remote controlled car with explosives. Fast speed, low profile. Can be detonated by enemy fire, or by pressing LMB in direct control mode.
ABILITIES: Mobility 80.
A more trained and experienced sniper.
MEMBERS: х1 Sharpshooter.
Elite Heavily Armored Renegade Infantry. Slow, but with strong firepower and thick armor.
MEMBERS: x1 Squad Leader, x2 Rifleman, x1 Automatic Rifleman.
An elite squad of Zulu Renegades. Fast, deadly and tenacious. The best among the Renegades. They won't let you down. The Officer increases accuracy and range by 50% for Zulu Operatives and 20% for regular infantry. Grants an additional 300 HP for Zulu operatives and 100 HP for regular infantry. Reduces the chances of being infected.
MEMBERS: x1 Officer, x3 Operator, x1 Combat Medic.
Military Chevrolet K30 Silverado reinforced by metal sheets and equipped with M40 Recoilles Rifle. Light armor can protect from small arms fire only.
ABILITIES: Lvl.1 Armor, Recoilless Rifle, Mobility 45.
Captured М113 Military Armored Car with V-150 turret with Browning M2HB & M240C Machine Guns. Able to carry 8-man infantry squad. It has custom made slat armor that can protect against cumulative rockets. Use wisely.
ABILITIES: Lvl.4 Armor, Fire Protection, Smoke Screen, Mobility 35, Crew 2(10).