Students will apply advanced techniques to create 3D game art assets for digital and/or physical games.
The student will:
Communicate a game art concept, considering genre and copyright issues, in concise verbal, visual, and written formats
Understand design and production procedures that are congruent with current industry standards
Apply advanced digital 3D techniques to the development and creation of game elements and pieces for entertainment art
Critique and receive critique for projects, relative to the stated objectives, as a member of a review group, and then advance them accordingly