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Program Electives

3D Game Art 1

KCDM 355

Prerequisites: KCDM 232

Course Description:

Students will create 3D objects and environments for a variety of entertainment art.

Course Outcomes:

The student will:

  • Communicate a game art concept, considering genre and copyright issues, in concise verbal, visual, and written formats

  • Understand design and production procedures that are congruent with current industry standards

  • Create game-focused assets such as low-poly character, vehicle, environment, and 3D printed objects

  • Critique and receive critique for projects, relative to the stated objectives, as a member of a review group, and then advance them accordingly