Table of Contents
Part 1:
Start Programming with Roblox
This part of the book will focus on the basics of Roblox development. It is highly recommended to have a basic knowledge of Roblox and Roblox Studio.
Getting Up to Speed with Roblox and Lua Basics
Writing Better Code
Event-Based Programming
Securing Your Game
Optimizing Your Game
Creating User Interfaces For All Devices
Listening To User Input
Building Data Stores
Monetizing Your Game
Creating Your Own Simulator Game