Trash Hunters Privacy Policy
9 November 2026
Who we are
MGWD develops Trash Hunters, a virtual reality game for Meta Quest, and is the controller of the personal data described in this policy. The policy explains what data the game uses, why, who receives it and what rights you have.
It covers the Trash Hunters app only. Your Meta account, the Meta Horizon Store and payments are covered by Meta's Privacy Policy.
Controller: MGWD
Privacy contact: mgwdgames@gmail.com.
MGWD runs no servers of its own. The game keeps your progress on your headset and uses Meta and Epic Games services for online features.
Data we collect
The game uses only what it needs to run, to let you play with others and to keep players safe. Most of it comes from your Meta account through the Meta Horizon platform.
Meta user ID (from Meta): signs you in to online play and links your purchases, leaderboard entries and friends to you. Visible to MGWD through Meta's and Epic's developer tools, and to Epic Games.
Meta username (from Meta): shown on the name tag above your avatar, in crew lists, on the friends board and in the rankings. Visible to other players.
Friends who also play Trash Hunters, and what they are doing in the game (from Meta): shows which friends are online and lets you join or invite them. Visible only to you and never saved.
Your blocked users (from Meta): hides and mutes players you blocked. Visible only to you and never saved.
Age group: 10–12, 13–17 or 18+ (from Meta): sets age-appropriate voice chat rules. Not shared and never saved.
Your in-game status, for example "Crew Island · Rusty Scrapyard · 2/4" (sent by the game to Meta): shows your Meta friends what you are playing and lets them join you. Visible to your Meta friends.
Add-ons you own (from Meta): unlocks content and restores it after a reinstall. Visible to MGWD in Meta's sales reports.
Leaderboard entries: your score and an outfit code (sent by the game to Meta): Trash Blitz, Clean-off and Hunter Level rankings. Visible to all players.
Online session data: your Epic account ID, the room code, the host's username and Meta user ID, device language, game mode and progress flags (sent by the game to Epic Games). Used to create, find and join co-op rooms. Visible to Epic Games and to players who can see the room.
Network (IP) address (from your headset): connects your headset to the other players' headsets. Visible to Epic Games and possibly to the other players in your session.
Voice (from your microphone, only while you are unmuted): live voice chat. Heard by the players in your session and never recorded.
Avatar movement, emotes, preset quick-chat phrases and pings (from the game): playing together. Seen by the players in your session and never saved.
Progress, settings, owned add-on cache and Crew Photos (from the game): saving your game. Stays on your headset.
Technical data: device model, operating system, hardware details and crash reports (from the Unity game engine). Used for engine stability and bug fixing. Sent to Unity Technologies.
We do not collect your real name, email address, phone number, payment details, precise location or contacts. The game does not record or store images from the headset cameras. It has no free-text chat, no advertising, no advertising IDs and no third-party analytics.
How we use your data and why we are allowed to
We use your data to run the game you asked for and to keep it safe. Under the EU General Data Protection Regulation (GDPR), each use rests on one of these legal bases:
Running the game and saving your progress (progress, settings, owned add-on cache): performance of a contract with you, Art. 6(1)(b).
Online co-op: signing in, rooms, friends, invites and voice (Meta user ID, username, friends, in-game status, session data, IP address, voice, avatar movement): performance of a contract with you, Art. 6(1)(b).
Selling and restoring add-ons (add-ons you own, Meta user ID): performance of a contract with you, Art. 6(1)(b).
Leaderboards (score, outfit code, Meta user ID, username): performance of a contract with you, Art. 6(1)(b).
Player safety: blocking, reporting and age-appropriate voice rules (blocked users, age group, Meta user ID): our legitimate interest in a safe community and in protecting younger players, Art. 6(1)(f).
Engine stability and bug fixing (technical data): our legitimate interest in a game that works, Art. 6(1)(f).
The microphone is used only after you allow it in the Quest permission prompt. We do not use your data for advertising, we do not build profiles of you, and we make no automated decisions that have legal or similarly significant effects on you.
Voice chat, online play and safety
Voice chat is live only: nobody, including MGWD, records, stores or listens to it. In Solo play your headset does not connect to other players.
Microphone. The game asks for microphone access the first time you unmute. You can turn it off at any time in the Quest settings; the game then works without voice.
How voice and play travel. In co-op, your headset connects to the other players' headsets through Epic Online Services. The connection may be direct or go through Epic's relay servers, so other players' devices may see your IP address.
Muting. You can mute yourself, one player or everyone.
Blocking. Players you blocked on Meta are hidden and muted for you. The Block button on a player's card opens Meta's own blocking tool.
Reporting. The Report button opens Meta's reporting tool. Your report, and any recording you choose to attach, goes to Meta and is handled under Meta's policies.
Rooms. Public rooms are listed for other players with the host's username. Friends-only and invite-only rooms are not listed.
Children and teens
Trash Hunters is made for players of mixed ages, including preteens aged 10 to 12 on Meta accounts that a parent or guardian manages. We never ask for your age: Meta tells the game only your age group (10–12, 13–17 or 18+).
Preteens (10–12): voice chat with players who are not their Meta friends is off. It also stays off for any player until Meta has confirmed the age group.
Purchases by preteens go through Meta's parental approval.
No ads, no tracking: the game shows no advertising, uses no third-party analytics and never sells data.
Parents and guardians can manage their child's Meta account in Meta's parental supervision tools, and can contact us to see or delete data about their child (see Your rights).
Who receives your data
We do not sell your personal data and do not share it for advertising. It reaches only these recipients, for the uses in this policy:
Meta Platforms receives your in-game status, leaderboard entries, purchases and reports. Meta also controls your Meta account data under its own terms. See the Meta Privacy Policy.
Epic Games (Epic Online Services) receives your Meta user ID and sign-in proof, room data and network address, and runs online play for us. You do not need an Epic account. See the Epic Games Privacy Policy.
Unity Technologies receives technical data and crash reports from the game engine. See the Unity Privacy Policy.
Other players see your username, avatar, outfit, voice and leaderboard entries. Only your Meta friends see your in-game status.
We may also disclose data when the law requires it, for example to answer a valid request from a court or public authority.
Where your data goes, how long we keep it and how it is protected
Meta, Epic Games and Unity Technologies may process data in the United States and other countries outside the European Economic Area. These transfers rely on the safeguards those companies provide, such as the EU–US Data Privacy Framework or the European Commission's Standard Contractual Clauses.
We keep data only as long as the game needs it:
Progress, settings, owned add-on cache and Crew Photos stay on your headset until you delete the game or its data.
Friends, blocked users and age group are kept only while the game is running and are never saved.
Voice, avatar movement and quick chat are not stored; they are sent live to the players in your session.
Room data exists only while the room is open.
Leaderboard entries are kept until the leaderboard is reset or you ask us to remove your entries.
Your Epic account ID is kept while Trash Hunters uses Epic Online Services, or until you ask us to delete it.
Purchase records are kept by Meta under its own policy.
Connections to Meta and Epic services are encrypted. Because MGWD runs no servers of its own, we hold almost no data ourselves and see only what Meta's and Epic's developer tools show us.
Your rights
You can ask us to show, correct, delete or hand over your data, and we answer within one month. Write to [privacy email address] and include your Meta username, so we can find your data and confirm the request is yours.
If you live in the EEA or the UK, you have the right to:
access your data and get a copy of it
correct inaccurate data
have your data deleted
restrict how we use it
object to uses based on our legitimate interests
receive your data in a portable format
withdraw a permission you gave, such as microphone access, at any time
You can also complain to a data protection authority. In Poland this is the President of the Personal Data Protection Office (UODO), ul. Stawki 2, 00-193 Warszawa, uodo.gov.pl. You may instead contact the authority where you live or work.
If you live in a US state with a privacy law, such as California, you can ask to know, correct or delete your personal information. We do not sell or share it for cross-context behavioral advertising, and we will not treat you differently for using your rights.
What you can do yourself:
Delete the game to remove your progress, settings and Crew Photos from the headset.
Turn microphone access off in the Quest settings.
Block or unblock players, and manage or delete your Meta account, in Meta's settings.
Changes and contact
When we change this policy, we update the date at the top. If a change affects how we use your data in a significant way, we will tell you in the game or on the Trash Hunters store page before it takes effect.
Questions, requests or complaints about your data:
Email: mgwdgames@gmail.com.
MGWD is the studio name of Marcin Gwóźdź, an independent developer based in Poland, who is the data controller for the processing described in this policy and can be contacted at mgwdgames@gmail.com.