A short update on the progress of the development of the UXP version of the B&W Artisan Pro X 2022 panel. At this moment, in mid-December 2021, we have ported almost all existing features to the new UXP version of the panel and we've started with the process of designing and adding new, and in my view, exciting features to the UXP version of the panel. We are already testing it extensively and more tests will follow when the new features are added.
A very important part of the new Artisan Pro UXP panel is the UI redesign of the panel as we acknowledge that the current version of the panel is not always easy to understand.
We believe it is now more intuitive with fewer buttons and more sliders. We anticipate that the Beta-testing phase planned for January 2021 with a select group of Beta-testers, should confirm this.
Some older presets under conversions will go as they're outdated and will be replaced by a few advanced conversion and styling presets that integrate Photoshop's latest features with my own Advanced Masking techniques to give an even more sophisticated starting point for further adjustments.
The Pro Tools section will be expanded with more tools that include automatic blending for amorphous shapes when working in 'layer-mode' and to 'stitch' parts of masks when working in 'channel-mode'.
On top of it, the panel performs substantially better and is lightning fast.
We already have identified a few Beta-testers but we're still trying to find a few other Beta-testers that work on either Mac or Windows machines, with other default language settings in Photoshop than English. So if you work in PS in other languages (the more exotic, the better) and you're interested in Beta-testing the Beta-version of the UXP panel, then let me know via info.bwvision@gmail.com
A bit of background information on why the UXP version is so important. In late 2020 Apple released their first Macs with so-called Silicon or M1 processors instead of the traditional Macs with Intel processors. Adobe's Photoshop and other Adobe products have always been developed for machines with Intel processors and therefore needed to introduce a Photoshop CC version in November 2020 that also works on Macs with the new M1 processors. Unfortunately, many other software and apps developers, and we are among those, still have and develop software that is based on the Intel-only versions of Photoshop and not on the processor-independent, the so-called UXP versions of PS CC 2021 and higher.
Adobe, therefore, introduced Rosetta to give software developers the opportunity and the time to transition to this UXP universal platform that will work for both Intel and Silicon processors. Rosetta is only meant to be temporary and is considered to be a layer that ensures that Intel-based software like our current software, can also work on Silicon processor platforms.
That's why UXP is so important: it is universal and it is the platform for the future where there can be more than just Intel-based computers. And it has to be said that Apple's new Silicon processors, the M1, and the upcoming M2 processors, outperform most, if not all, Intel-based computers.
In short: if you have the new Mac with M1 or soon M2, then first you don't need to work under Rosetta emulation anymore to use our panel and Photoshop and our panel will take advantage of the much faster performance of the new architecture to name just one important aspect.
If you are working on Windows machines you will also experience a substantial performance increase.
We expect to go live Q1 next year and the panel will be available through the Adobe Store.
This has as a benefit that there's no need anymore to save the original emails with download links - we just push the updates to the user.