Gamification

Engage and Assess with Interactive Quizzes

Haitian Multi-Service Center


TAGS: #InstructionalRoutine #Gamification #Kahoot #HMSC


WHAT: Engage students through interactive quizzes and create a dynamic learning experience. Learners actively participate in quiz-based activities that foster engagement, competition, and knowledge retention.


WHY: Engagement, Assessment. This routine aims to enhance student engagement and assess learning outcomes through gamified quizzes. By leveraging interactive quizzes features, students actively participate in a fun and interactive learning experience, fostering motivation and knowledge retention.


Connected Evidence-Based Strategies | This strategy connects to the following evidence-based strategies:


HOW | Kahoot!


DIGITAL SKILLS | Implementing this strategy connects to the following digital skill(s):

Students Assess Their Understanding of New Language and Concepts Independently Using Online Games and Activities

Boston Chinatown Neighborhood Center


TAGS: #InstructionalRoutine #Gamification #Wordwall #BCNC


WHAT: Learners review and deepen their understanding of new language and concepts by independently completing instructor-designed games and activities on an online game and activity platform.


WHY: By completing games and activities on Wordwall, students review concepts and both check and further solidify their understanding. Students receive instant feedback, unlike a paper test.


The templates also gamify the materials. Gamified activities are typically more engaging than worksheets; students feel motivated to keep playing and learning. Students can choose from a variety of game templates to play with the same materials in different ways, which supports student choice and differentiation. The templates also support multiple modalities, including audio, pictures, and text, scaffolding student understanding in many ways.


Unlike Kahoot or Socrative, Wordwall does not require students to type their names or enter a certain “room.” This makes it easy to use regardless of students’ digital skills. Students can complete Wordwall activities as many times as they like asynchronously to self-assess and increase mastery of class concepts. It is a safe way to practice concepts independently; there are no grades, and students do not compete against one another.


Connected Evidence-Based Strategies | This strategy connects to the following evidence-based strategies:


HOW | Wordwall:


Optional: Check the “Set Assignment” box on the activity page. This requires students to type their name before completing the assignment.


DIGITAL SKILLS | Implementing this strategy connects to the following digital skill(s):

Use Game-Based Learning to Assess Students’ Language Skills

YMCA International Learning Center


TAGS: #InstructionalRoutine #Gamification #Kahoot! #YMCA


WHAT: Students review learned concepts (e.g., language skills, vocabulary, grammatical points) in an engaging way via an interactive quiz or educational game. As students participate in the quiz or game, the teacher can monitor their progress in real-time.


WHY: Teachers can customize Kahoot! assessments according to the specific language skills or topics they want to focus on in their ESOL classes, whereas students are able to review learned concepts in an engaging way. As students participate in the assessment, the teacher can monitor their progress in real-time. The teacher can see how students are answering each question and can identify areas where they may need additional support or clarification.


Connected Evidence-Based Strategies | This strategy connects to the following evidence-based strategies:


HOW | Kahoot!:


DIGITAL SKILLS | Implementing this strategy connects to the following digital skill(s):