Population :
The aim is to gather a comprehensive range of literature that represents diverse populations in order to map distributions across all research domains.
Concepts :
Definitions of presence
Disciplines : medicine, K12 education, higher education, nursing, physiotherapy,
Field/Industry : Health, architecture, entertainment, gaming, education, industrial design, defence, travel, advertising, management.
Terminology : presence, immersion, DoF, fidelity, resolution, realism, qualia, spatial presence, social presence, flow, narrative absorption, attention, predictive processing, phenomenology.
Context :
Broad geographical representation (language permitting)
Publications in English
Interdisciplinary
Utilising sufficient databases to gather a comprehensive representation of papers that explicitly mention the phenomenon of presence in VR.
Unbounded time frame - historical perspective is important to place research findings within the technological landscape of the time.