It Takes Two

8/30/2017

Agenda

  1. Review Clock and Counter
      1. b Hunter & Nilson
  2. Bat Project


Movement Interaction · Bat Project - Starter Template

Modify the program so that the Bat flies to the Dragon when the space key is pressed ONCE. Program the Bat to say "BOO!" when it stops. Program the Dragon to then turn around say, "You scared me!". Program the Bat to then turn around and fly away.




OBJECTIVE: Animate SNAP sprites using costume changes and movement. Trigger action in other sprites using broadcasts.

As you enter the room, please begin today's Broadcast Warm Up

Important Links


Snap



Broadcast Warm Up

Broadcast Exercise

Please refer to the printout sheet and not the document below. If you do not have a sheet please inform myself or Ms Bowen.


UpDownLeftRightController.xml WASDController.xml

If you finish the Broadcast Exercise early continue onto the following


Numbers.zip

TimerExercise.pdf

And if you finish that here are some Cpt. Falcon assets. Try to map his many animations to different keys. Consider how to advance through a given animation on a given key press. There is an additional .mp3 file included. Try to map the sound to the animation with waits and other control blocks.


FalconPawnch.zip