It Takes Two
8/30/2017
Agenda
- Review Clock and Counter
- b Hunter & Nilson
- Bat Project
Movement Interaction · Bat Project - Starter Template
Modify the program so that the Bat flies to the Dragon when the space key is pressed ONCE. Program the Bat to say "BOO!" when it stops. Program the Dragon to then turn around say, "You scared me!". Program the Bat to then turn around and fly away.
OBJECTIVE: Animate SNAP sprites using costume changes and movement. Trigger action in other sprites using broadcasts.
As you enter the room, please begin today's Broadcast Warm Up
As you enter the room, please begin today's Broadcast Warm Up
Broadcast Warm Up
Broadcast Warm Up
Broadcast Exercise
Broadcast Exercise
Please refer to the printout sheet and not the document below. If you do not have a sheet please inform myself or Ms Bowen.
TimerExercise.pdf
And if you finish that here are some Cpt. Falcon assets. Try to map his many animations to different keys. Consider how to advance through a given animation on a given key press. There is an additional .mp3 file included. Try to map the sound to the animation with waits and other control blocks.
And if you finish that here are some Cpt. Falcon assets. Try to map his many animations to different keys. Consider how to advance through a given animation on a given key press. There is an additional .mp3 file included. Try to map the sound to the animation with waits and other control blocks.