On the town screen, you can create an adventurer by pressing the "New adventurer" button.
You can name your adventurer.
Please do not use a name that violates public order and morals, as other players may see it.
You can decide the adventurer's profession.
Jobs you don't have can be used by paying soulstones. (Once unlocked, you can use it permanently.)
You can choose the look of your adventurer.
Skin is prepared for each jobs.
Skin can be obtained mainly through mission rewards, item shop purchases, and gold shard purchases.
Choose a dungeon to explore.
Selectable dungeons are unlocked by reaching the depths of existing dungeons.
There are also time-limited dungeons.
Select the Contract to use.
Contracts give the adventurer bonuses at the start of the adventure.
It is mainly available in item shops, etc., and does not consume.
Select the amulet to use.
Using the amulet allows you to choose one additional initial skill.
It is mainly available in item shops, etc., and does not consume.
Select consumable items.
If you choose a consumable item, you can start your adventure with a consumable skill or one of camping items.
Bringing it in consumes soulstones.
Give the adventurer any bonus.
They can be obtained mainly from bonus chests and are consumed each time they are used.
It is an item that can reduce the cost of soulstones such as consumables to 0.
Pressing the button activates it, and repressing deactivates it.
They can be obtained mainly from bonus chests and are consumed each time they are used.