When items are mixed, the mixed results are basically generated according to the following rules:
The item type is the one of the base item.
The item level is the sum of the 2 items.
The abilities of the 2 items are added together.
By mixing equipment that has the same ability as the base item already has, its ability value can be increased.
If both items have the same ability, the ability value will be 0.75 times the total.
(If you mix a +10 and a +10 with the same ability, the result will be +15.)
Equipment with abilities that the base item does not have can be mixed to give it new abilities.
When adding a new ability, the ability value of the material item is directly reflected in the mixed result.
Each item can have up to 8 different abilities.
If the number of abilities exceeds the limit (8), the excess will be lost.
High rarity equipment has a "unique effect". Unique effects cannot be transferred to other items or increased by mixture.
(Some materials can be used to mix some unique effects.
(An item can have up to 8 types of effects, both unique and non-native.)