Battle

During the battle, information is displayed in various places.

To the left of each character, the current number of challenges and the number of items in his or her possession are displayed.

The red gauge below each character is its HP. When this reaches 0, the character is defeated.

The blue gauge below it is Energy. Some skills are used by consuming Energy.

If there is not enough against the Energy cost, the skill cannot be used.

Log

The events that occurred in the battle are displayed here.

The latest information is added to the top, so the lower you go, the older the information is.


Parameters

You can check the parameters of the character currently adventuring.


Information

You can see the current temporary status and skill cooldown information.


Schedule

View the current play data schedule.


-

Nothing is displayed in the log field.


Acquired Items

Displays items acquired during the adventure.


AUTO

After an adventure is over, this button is used to automatically start the next adventure.

Touch again to deactivate.


PAUSE

This button pauses the adventure.

In the PC version, you can also stop by right-clicking on the screen.


Abandon

Gives up the adventure and returns home.

However, this button cannot be used if the result of the adventure has already been determined.

After 100 turns have elapsed since the start of the battle on each floor, the game is automatically considered "withdrawn. (There is no loss of hearts or equipment as in the case of defeat, but the adventure ends at that floor.)