Section 1: Finished Artwork
Section 1: Finished Artwork
Title: A Normal Day in School
Size: 8.3 x 11.7 in
Date of Completion: 2/6/23
Ideas: Using familiar surroundings and making unrealistic scenes while also utilizing perspective aspects.
Materials: Pencil, pen/ink
Processes: Pencil for the basic sketch and outline, then ink/pen to fully enhance the paper
Section 2: Planning & Practice
This is what I wrote down after reading the article by Hockney, a perspective artist.
The next instruction was to practice drawing perspectives, particularly when using various fixed points to produce various perspective angles. Drawings and sketches from both high and low angles were taught to us. Then, we got a taste of how we might employ really abstract shapes and still create shapes that resembled those in three dimensions.
Initially, I wanted to make a piece of art that resembled a dreamlike dystopian environment. After hearing some criticism from others, I made the decision to somewhat change my first concept because it seemed like I was too intent on using buildings as my main example of perspective rather than trying alternative concepts. But this was how my original thought process was originally set up.
These are all the reference images I kept in order to finish my artwork. First of all, KIS was the primary location I chose to use for this artwork. So I took numerous photos of that particular area from very slightly various angle points. To obtain a general idea of which area I should darken if I were to ink it, I also tried to convert the image to black and white.
The automobile is then positioned at a very precise angle. I'll just have to look at cars from a variety of perspectives and calculate the proportions myself as I can't locate a precise car with the angle I'm thinking of. I, therefore, gazed at several cars from a high vantage point.
Last but not least, the guy on the main right puts his hand on the wall, but as there are no reference photographs that accurately depict it, I opted to use my own hand as the primary reference. I could change the hand and wrist shapes to fit the character, but I wanted to make sure the primary finger arrangement was accurate.
Finally, I made the decision to use my iPad to digitally sketch out the primary characters and items that will appear in my finished artwork. Multiple angles and sizes have to be adjusted for the characters. Additionally, I made the decision to use a green line to attempt and indicate the characters' points of view. The characters and how intense/busy the situations are in the artwork were my main points of attention.
Section 3: Experimentation
I made the choice to test out various pen styles on the left for my final project. In order to determine which brick textures will appear the most intriguing and blend in with the other elements on the paper, I first made a variety of brick textures. I really prefer the first or the last brick texture after testing with six different brick textures. In order to achieve a brush-like appearance on my final artwork while retaining some boldness and thickness of the line, I combined the two approaches.
Although I experimented with other metal bar types, I ultimately decided to shade in the last bar form as I use it more frequently. According to me, it produces a neater and more elegant result.
I doodled some sketches in the lower right corner while considering how an object would move or how I might tint clothing differently. Some of the shadings will be done using only block colors, while others will include cross-hatching and hatching. In order to give the finished product a more detailed appearance, I wanted to explore if I could somehow combine various shading techniques.
Then I used the pen very lightly to give the impression of a tinted window. I smashed the window to give me some room to display the character's expression a little more since I wanted to show the window in a car without obscuring too much of it (that is in the car).
I worked out how to make places darker if they are reflecting off another object, therefore I also wanted to explore how I can depict reflection on a window. As pens are quite specialized to use, I explored how I could utilize different pen approaches to convey different materials.
On the right, I tried out different stances for the individuals that are fighting on my painting paper. I was looking for methods to incorporate people's perspectives as well. As a result, some of the body's proportions are off. Prior to actually sketching the design on the final piece of paper, I also tried practicing drawing the school.
Section 4: Process
Day 1-5:
I used the first half of the days to sketch out the background and overall layout of the finished piece of art. Drawing the school took the longest because KIS's buildings include so many intricate details. Multiple viewpoints of the KIS building result in numerous visible locations on the paper. Unexpectedly, the buildings are not parallel, making it challenging to attempt to measure some structures and windows accurately. To be able to give a detailed look at certain items, I also had to expand them.
The car was primarily created as a rectangular box, but I added some extra bumps to make it appear more distinctive. I wanted to modify the vehicle so that it would be the character's unique, personalized vehicle.
Additionally, I wanted to add some kind of muscle to certain characters to give the impression that they know how to fight. This would also make the characters' positions more exaggerated and more visually intriguing. Therefore, rather than keeping it flat, people have a lot more bumps to show a sensation of muscles.
Day 6-10:
For the rest of the days, I spent my time on inking.
At first, I believed that the only forms I should employ to shade the humans were solid ones. However, I believed that crosshatching would enable me to add additional volume to specific spots.
Additionally, using a variety of shading techniques would increase the contrast between objects. I made the decision to flip it so that the items at the front show out more and less on the backdrop, as opposed to having the background start out black and gradually get lighter as the object gets closer. I made the deliberate choice to use bigger, clearer lines closer to the front and very quick, sloppy lines for the backdrops. In order to make the car stand out from the background, it is also part of the reason I painted the car black.
Because the characters aren't particularly huge, it was incredibly challenging to ink the extremely tiny detail on several of them.
Section 5: Artist Statement
It was on a random day when I was walking to my next lesson that I was inspired to produce this work of art. This was the day after I heard that I should look for alternative viewpoints rather than just city structures. I was roaming aimlessly when I glanced out a window and remarked to myself how unusual and from a different perspective KIS's building structure is. Then, all of a sudden, I wondered: "How insane would it be if people started fighting at our school." My notion was primarily inspired by this arbitrary thought.
I wanted to build something that you wouldn't see in a school, not just some random fight scenario. Something inconceivable. Although it is not required, I wanted the artwork to tell a tale in some way. Giving the characters in the artwork some characterization might make it more pleasant if I had a specific plot in mind. I started speculating about possible causes for a fight to start. I then remembered one of my own experiences from when I was younger as a result of thinking about this. This was "a robbery of money."
In essence, the plot revolves around a notorious thief group seeking to steal important stuff while evading specialized police officers. Since I want people to try and figure it out for themselves using information and context cues, I didn't try to make it obvious who the thieves or cops were. But I will say this: the driver of the car is the cunning, unyielding capo of the thief gang. While the figure on the right of the painting is a mad, overly optimistic detective whose main goal is to apprehend the leader of the thieving group.
The challenge of attempting to convey a character's personality solely through their body language and facial expression was perhaps the most enjoyable. I definitely enjoyed attempting to have several clothes for the characters and seeing how it may be interpreted from various points of view.
Now, in my perspective, this assignment was definitely quite difficult. Since using a pen has historically been one of my more comfortable skills, I reasoned that it would be okay to step outside of my comfort zone and really strive for a high-quality ink art. But I didn't anticipate that I would prepare to input too many details from the beginning, making it quite challenging to finish this job. I had to carefully consider which areas I wanted to shade and others I wanted to keep mostly blank. Since I don't have much expertise drawing humans in perspective form, it also took me a very long time to try to make the body proportions at least slightly reasonable. Due to time constraints, I was forced to make do with the amount I added for the time being despite my desire to deliver this project in a much higher quality.
Not that I'm not still proud of what I managed to do. However, I still feel like there are certain things I could have done better, which prevents me from being completely happy with my overall end product.