Project Description
Project Description
Project Dolphin you play as a diver who unfortunately broke their one and only light source in the midst of exploring the inside of a sunken ship. As such they have gotten themselves trapped inside the pitch-black darkness of the shipwreck’s belly. Your task is to navigate your way out in blindness in complete darkness (made in 2023)
Objective was to produce a non-visual game where you used sound to navigate.
My role was as a 3D artist, where i 3D modelled, animated and textured 3D, assets used for the game.
Credits
Anastasia Jacobsen
3D Artist
Mads Arvedsen:
Audio Designer
Samuel Mathiesen:
Programmer and Game Designer
Xinry Liu:
Concept Artist
My Work:
3D Assets
Software used: Blender & Procreate
Bottlenose Dolphin : 3D Model & Animation
Yellowfin Tuna: 3D Model & Animation
Spanish Mackerel: 3D Model & Animation
Sunken Ship wreak : 3D model